If I am writing the story of the game, what do I need to include in it?
The story I guess.
What do I need to write in it? can you help me?
I mean, do I need to write it like a regualr story? or it has special form or something?
How does the Story Design papaerwork [if there is any] should look like?
Thanks guy :)
It should have some basic puzzle ideas which can later be adapted I guess
Well, it's usually useful to first write down exactly what the game is about, and what the goal is.
Then you could set out loose scenes and events, and get the right order, and fill in some holes in the storyline.
Quote-Bobby finds sword
-Bobby shows to dad
-???
-Bobby to prison
-Bobby escapes
-???
-Bobby finds church
-etc.
After that, you'd just work it out when making the game, at least, that's what I do. It's also useful to make it like a film script, like so:
QuoteBobby: I must escape!
(walks around cell)
Bobby: I got it! I'll spoon my way out this prison!
(picks up spoon and start digging)
But I dont need to write the story itself?
like " 'X' goes to meet 'Y' at the mall" ?
maybe this will help:
http://www.rodekill.com/read/Everything%20I%20Learned.doc
Thanks :D
It really helped me out
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http://www.adventuregamers.com/underground/archives.php