Doctor Who Games?

Started by RickJ, Tue 12/07/2011 06:59:29

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RickJ

Are there any good quality AGS Doctor Who games recently completed  or currently in active development?  And yes I did search the GIP and completed threads but didn't find what I was looking for.

Armageddon

#1
I wanted to make a Doctor Who game a while back. It would kind of look like Indiana Jones and the last crusade. Never got off the ground because I sucked at pixel art. It was gonna be about the Doctor saving some queen and it's some party night with fireworks and Amy runs off and stuff. Pretty cool.  They did make some non-AGS doctor who games that are free if you live in the UK. Google that.

LUniqueDan

Come on... Amy Pond's skirt is not something taking too long to draw.  :=

Okay... I'm a new fan. RickJ, please if you find something post it here.
"I've... seen things you people wouldn't believe. Destroyed pigeon nests on the roof of the toolshed. I watched dead mice glitter in the dark, near the rain gutter trap.
All those moments... will be lost... in time, like tears... in... rain."

Shane 'ProgZmax' Stevens

There was a nice one featuring the Tom Baker Doctor based in Nazi Germany.  Part 1 was basically done (there's a demo of it floating around somewhere) and had some really classic 'doctor' moments as well as interesting puzzles.  It's a shame Duckbutcher abandoned the project when he seemed so close to finishing part 2.  There's actually downloadable betas of both floating around but his website is dead so I can't help you find them.

http://www.adventuregamestudio.co.uk/yabb/index.php?topic=26026.0

Sslaxx

Yeah, it seems everyone goes on about how good an AGS Doctor Who game would be, but nobody ever gets around to making one...
Stuart "Sslaxx" Moore.

Armageddon

Quote from: Sslaxx on Wed 13/07/2011 02:16:17
Yeah, it seems everyone goes on about how good an AGS Doctor Who game would be, but nobody ever gets around to making one...
I think the real problem is making a story that has as much twist and turns as the show.

LUniqueDan

We forgot there's also a Doctor and a Tardis in one of Baron's game . More I think of it, this game is really Doctor-wise. The tons of cultural reference play the trick as a compensation for the issues a Doctor Who game may have.


While we're there. There's a lot of issues in order to create a good Doctor Who game :

1) Can the player character be The Doctor? On the show, he has the same job of a narrator. He has too many secrets and he must know everything the player don't.  It can be easily annoying after figuring how to solve a puzzle to have the Doctor explain it aftward. In other hand I'm not sure it can be that fun to play a companion. 

2) Can it be fill with inventory-base puzzles without killing something? Most stories revolve arround 2-3 gadgets : The sonic screwdriver,  The tardis and sometimes an artefact. Sometimes other items show up but as a clue or decorum.

3) I don't know how the action can be put in a standard adventure game. A part of it came from (random) goofs by side-characters, sometimes companions, who goofs arround and make mistakes / get kidnapped / discover someting first without being able to tell the Doctor etc.. USE KEY WITH DOOR. "Yay the door is open..."  Then Rose felt on a trap.

My two cents, but a jap visual novel will suits the style more efficently than our standard Lucasarts/sierra game.

"I've... seen things you people wouldn't believe. Destroyed pigeon nests on the roof of the toolshed. I watched dead mice glitter in the dark, near the rain gutter trap.
All those moments... will be lost... in time, like tears... in... rain."

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