.Mov files, converting without losing resolution/gaining size?

Started by Play_Pretend, Thu 25/08/2005 12:28:04

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Play_Pretend

Hey, all.  I'm using MoHo to do full-screen animation movie files for the cutscenes of my 640/480, 32 bit game, and I've run into a problem with movie size/resolution.  MoHo can export my files as Quicktime (.mov) files which are perfect in being of very small size and absolutely perfect resolution.  But, it's not a format that AGS supports for the PlayVideo command.

I've tried using QuickTime Pro, and Boilsoft ASF Converter, to export my .mov file as AVIs, MPGs, and FLCs, trying all the different quality and compression settings, and nothing comes out even close to right.  The MPEGs come out with good clarity, but it stops the size at 320X240, and stretching to full-screen makes it fuzz.  AVIs lose a bunch of resolution and look all fuzzy.  FLCs seem to leave the background perfect, but make the moving parts fuzz and destroy any gradient fills I had.

I can export AVI files directly from MoHo, but a simple 40-frame animation sequence takes 75 megs.  Unacceptable, for obvious reasons.  I've tried the other route of making my animations within the game (instead of as separate movie files), making the moving parts as characters and creating short loops using cropped sprites.  But even these small sprites and loops take up about 3 - 10 megs apiece, which is also unacceptable, since the game would quickly become hundreds of megs.

Am I doomed to have to live with the fuzz for the sake of being able to do full-screen animations?  I've included a link to a small, unfinished .mov file of the logo for Strange Visitor, my "company". :)  It's the right file size and the perfect resolution.  If anyone else can figure out how to keep both of these, whether through another movie conversion program of better quality, or some unknown-to-me trick with AGS, please let me know, I'd be deeply grateful.  Thanks for your help!

http://www.geocities.com/look_upinthesky/RocketTitle.mov

Snarky

You can export as an AVI, then compress it with (for instance) VirtualDub. Or you can try any of the converters available here. Rad (the people who make the Bink and Smacker codecs) have some video tools that apparently convert between MOV and AVI.

Menaze

I did a small conversion, it worked for me. It has 32-bit resolution though.

Format: .Avi
File size: 62 kB
Divx 6 required

Get it here
http://www.uni-weimar.de/~bockstet/menace/characters/Test1.avi

Well, as Snarky mentioned you should use f.e. VirtualDub to convert your file to the wanted format and stuff... I also would recommend VirtualDub because its easy to handle and freeware.

Play_Pretend

Thanks, guys. . .yeah, I got pretty much the same results from QuickTime Pro compressing my AVI's, that slight fuzzy quality.  Guess I'll just have to live with it, or try my best to avoid bigger animations. :)  Thanks for the help!

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