Hi
I am in a bit of a dilemma.
As some of you may know, SayBackground does not support audio (ie voice).
The SayBackground is on a Timer set every 200.
Now, should I:
A: Have the voice in a Say command (blocking).
B: Have the audio voice run just before character animates showing the text and hope it syncs ok.
C: Anotherway you may think of.
Which would you say was better in your humble opinion?
cheers
Blocking is annoying, I would recommend against that.
Hi & Radiant
Yes, I'm aware that blocking text can be a pain.
It is a small room with a straightforward solution. I have now set the Timer to 400 and blocks pass real quickly so it should be negotiable. You can skip them.
That's how it is now at the moment.
Try option B and test it a lot. You should be able to tweak the timers so that it's close enough to not be distracting or add silence to the beginning of the audio so it synchs up.