I've been trying to capture some character animations from a Sierra game (specifically QFG I VGA), but I've been having trouble getting all the frames. I've been using a screen capture program but it doesn't capture fast enough to capture all the frames. I tried to use DosBox to slow it down, but it seems to skip frames, even though the frameskip is set to zero. Does anyone have any suggestions?
Thanks
I hate to ask, but have you slowed down the walk speed sufficiently? I note that it goes fairly slowly even on fairly modern PC's. Another technique might be to use a decent screen-cap program that'll let you slam F-12 (or some key) dozens of times so you can be sure you've got all frames.
Perhaps you should contact the maker of QFG4.5
There is a Sierra SCI VGA resource extractor on the Ultimate AGI & SCI site I think. If you can't find it post again and I will try to dig it up...
later,
-junc