NEVERMIND
Okay, back from my other house to see the entries, and what's this? None? Hrm... are there too many restrictions? They don't have to be good looking portraits, but I know I personally can't do ones that have enough variety to accomplish the diversity of the engine. So, if there's a specific something that's holding you back, let me know so I can work around it or something.
-Regards, Aelte Akumayo
How about an example?
Sure,
My attempt at drawing an example portrait (note the attempt)
(http://www.2dadventure.com/ags/mylameattemptatanexample.PNG)
-Regards, Aelte Akumayo
How about another example?
(I bet you can see where this is going...) :)
I'd be curious to know what exactly this AI thing is...
Well, technically it's still an ARI, but I plan on further development of it later on. It creates a unique AI with a personnal name, picture (once this thread gets going), likes about several topics (math, movies, games), and likes/dislikes of sub-topics (algebra, geometry, computer programming, quantum physics). It has mock conversations with the player character (conversation consists of ---------- for talking and !!!!!!!!!! for arguing, with a few emoticons expressed between 'phrases'). Once there are a decent amount of portraits, I'll upload a demo of the final. As for a second example, two things, I don't have time, and .... why? I'm leaving for the weekend after tonight anyway, so I wouldn't have time to make another example tommorrow either.... :(
-Regards, Glacies Akumayo
http://www.ffonline.com/ff7/characters.htm
http://www.ffonline.com/ff7/characters.htm
http://www.ffonline.com/ff8/characters.htm
http://www.ffonline.com/ff9/characters.htm
why not just grab some profiles from a game and stick them in?
Can they be animated or would you prefer for them to be static? Not that I'm terribly great at graphic arts. I'm just curious.
Mr.C: Hrm... if no one replies, I'll probably just do that... hadn't really thought of it.
Eranan: Static, please.