Adventure Game Studio

Community => General Discussion => Topic started by: Akumayo on Mon 02/01/2006 22:14:24

Title: (CLOSED)
Post by: Akumayo on Mon 02/01/2006 22:14:24
NEVERMIND
Title: Re: Call for Artists
Post by: Akumayo on Thu 05/01/2006 23:39:27
Okay, back from my other house to see the entries, and what's this?  None?  Hrm... are there too many restrictions?  They don't have to be good looking portraits, but I know I personally can't do ones that have enough variety to accomplish the diversity of the engine.  So, if there's a specific something that's holding you back, let me know so I can work around it or something.

-Regards, Aelte Akumayo
Title: Re: Call for Artists
Post by: Scummbuddy on Fri 06/01/2006 01:16:22
How about an example?
Title: Re: Call for Artists
Post by: Akumayo on Fri 06/01/2006 01:39:23
Sure,
My attempt at drawing an example portrait (note the attempt)

(http://www.2dadventure.com/ags/mylameattemptatanexample.PNG)

-Regards, Aelte Akumayo
Title: Re: Call for Artists
Post by: Gregjazz on Fri 06/01/2006 02:54:58
How about another example?

(I bet you can see where this is going...) :)

I'd be curious to know what exactly this AI thing is...
Title: Re: Call for Artists
Post by: Akumayo on Fri 06/01/2006 03:02:02
Well, technically it's still an ARI, but I plan on further development of it later on.  It creates a unique AI with a personnal name, picture (once this thread gets going), likes about several topics (math, movies, games), and likes/dislikes of sub-topics (algebra, geometry, computer programming, quantum physics).  It has mock conversations with the player character (conversation consists of ---------- for talking and !!!!!!!!!! for arguing, with a few emoticons expressed between 'phrases').  Once there are a decent amount of portraits, I'll upload a demo of the final.  As for a second example, two things, I don't have time, and .... why?  I'm leaving for the weekend after tonight anyway, so I wouldn't have time to make another example tommorrow either....  :(

-Regards, Glacies Akumayo
Title: Re: Call for Artists
Post by: MrColossal on Fri 06/01/2006 03:17:08
http://www.ffonline.com/ff7/characters.htm

http://www.ffonline.com/ff7/characters.htm

http://www.ffonline.com/ff8/characters.htm

http://www.ffonline.com/ff9/characters.htm

why not just grab some profiles from a game and stick them in?
Title: Re: Call for Artists
Post by: Erenan on Fri 06/01/2006 04:31:53
Can they be animated or would you prefer for them to be static? Not that I'm terribly great at graphic arts. I'm just curious.
Title: Re: Call for Artists
Post by: Akumayo on Mon 09/01/2006 23:11:35
Mr.C:  Hrm... if no one replies, I'll probably just do that... hadn't really thought of it.

Eranan:  Static, please.