Adventure Game Studio

Community => General Discussion => Topic started by: Icey on Wed 13/04/2011 21:26:48

Title: DOS Emu for wii
Post by: Icey on Wed 13/04/2011 21:26:48
Is it possible to play AGS games on the wii? It has a hacked program that plays DOS game?
Title: Re: DOS Emu for wii
Post by: Calin Leafshade on Thu 14/04/2011 04:04:07
let us break this down.

QuoteIt has a hacked program that plays DOS game?

Ok so the wii can play dos games. We shall file this under 'information for future use'

QuoteIs it possible to play AGS games on the wii?

Ah ha! Well now we have some information filed earlier about what the wii can play!

Lets examine that information again.

QuoteIt has a hacked program that plays DOS game?

Ok so. This information we filed earlier tells us that the wii can play dos games.

Now we need to establish if AGS games fall into this category. Let's see what the AGS website has to say.

QuoteNative Windows, Linux (x86) and Mac (currently in beta) versions of the game engine, to maximise the number of people who can play your game.

Oh dear :( It seems that dos is not featured as a runtime.

So, from all the information gathered here and from a little critical thinking we can assume that the answer is a resounding no.
Title: Re: DOS Emu for wii
Post by: Radiant on Thu 14/04/2011 10:29:23
To be fair, older AGS games will run in DOS, too.
Title: Re: DOS Emu for wii
Post by: InCreator on Thu 14/04/2011 10:46:42
Icey games still fails at every communication standard.

as for older AGS games, they don't work all that well in DOSbox, lot's of sound problems. Going windows was best thing ever happened to AGS IMO.
Title: Re: DOS Emu for wii
Post by: Mati256 on Thu 14/04/2011 22:16:55
What about a real life emu?
(http://i.imgur.com/OJnWi.jpg)
Title: Re: DOS Emu for wii
Post by: Icey on Fri 15/04/2011 03:32:24
I mean emulator.
Title: Re: DOS Emu for wii
Post by: InCreator on Fri 15/04/2011 07:48:38
On a side note,

http://lmgtfy.com/?q=wii+dos+emulator

But I think It'll work with ancient, DOS-era AGS games only.
Title: Re: DOS Emu for wii
Post by: Icey on Fri 15/04/2011 11:14:02
I googled The dos emu for wii and still got nothing on ags.

But it's a cool because I will check today on my wii what works and what doesn't.
Title: Re: DOS Emu for wii
Post by: Khris on Fri 15/04/2011 11:22:45
Very old AGS versions used to produce DOS executables.
For now, scratch playing AGS games on a Wii, alright? Until somebody manages to install Windows on it (which won't happen).

Also, just for reference: DOS != Windows
Title: Re: DOS Emu for wii
Post by: on Fri 15/04/2011 11:45:24
Look out, here come's the Wii's latest developer, Icey games!

With such great forthcoming games:
"Wii ñññññññ ñññññ ñññññññ Quest"
"Wii Spirit Dennis"
"Wii Walk from one side of room to the other trial version"

:=
Title: Re: DOS Emu for wii
Post by: Radiant on Fri 15/04/2011 12:19:38
Surely someone has gotten Linux to run on a Wii?
Title: Re: DOS Emu for wii
Post by: InCreator on Fri 15/04/2011 12:51:24
Quote from: Studio3 on Fri 15/04/2011 11:14:02
I googled The dos emu for wii and still got nothing on ags.

But it's a cool because I will check today on my wii what works and what doesn't.

Exactly how is DOS = AGS?
And why should DosBox developer write anything about AGS?
Are you using MS-DOS right now? Do you even comprehend what DOS means?
what kind of loser owns a wii anyway unless it's for 6-year old kid
Title: Re: DOS Emu for wii
Post by: Icey on Fri 15/04/2011 23:14:08
Linux runs on the wii.

I didn't say AGS =DOS/windows.

I see you crossed out that last line. I only own my wii for hacking reasons.
Title: Re: DOS Emu for wii
Post by: ddq on Fri 15/04/2011 23:26:13
L33t hax0ring purposes~?

While almost certainly "possible", modding your Wii to play AGS games would be about as easy and useful as modding it to cook bacon.
Title: Re: DOS Emu for wii
Post by: Guybrush Nosehair on Sat 16/04/2011 00:00:53
I wouldn't say that any of this is a total lost cause. There was recently brief talk about AGS eventually going open-source. While I can't see that happening for a very long time, I'm sure that it will at one point. From then on, the games will likely be portable, and slowly be ported to work with ScummVm. However, this will likely not happen for a very, VERY long time.
Title: Re: DOS Emu for wii
Post by: Snake on Mon 18/04/2011 20:09:12
QuoteI see you crossed out that last line. I only own my wii for hacking reasons.
You're not one of those assholes that ruin Mario Kart races are you??

*Snake beats the shit out of Icey
Title: Re: DOS Emu for wii
Post by: Icey on Tue 19/04/2011 00:53:28
Quote from: Snake on Mon 18/04/2011 20:09:12
QuoteI see you crossed out that last line. I only own my wii for hacking reasons.
You're not one of those assholes that ruin Mario Kart races are you??

*Snake beats the shit out of Icey

No I only use it for add extra fun to my and adding cloud strife to smash bros.
I don't try and take the fun from others I always play fair.
*Icey summons giant cow on snake!
Title: Re: DOS Emu for wii
Post by: Phemar on Tue 19/04/2011 01:07:28
How the hell does every thread you make bring me to hysterical tears icey? It must a gift. This topic is hilarious! (or I'm just very sleep deprived, which is entirely possible ;))
Title: Re: DOS Emu for wii
Post by: monkey0506 on Tue 19/04/2011 03:15:43
Zor, I really, really, really, really, really want to say something, but I would offend the AGS gods..and myself.

Ah, what the hell.

Studio3/icey/PMQ.LEGENDS.GAMEMAKER.DELUXXX.007.HAxx)rz is beginning to slowly transform into the next Obi.

..unless this is the point at which he unveils himself AS Obi.






..I would die. :=
Title: Re: DOS Emu for wii
Post by: Dualnames on Tue 19/04/2011 19:53:14
Quote from: monkey_05_06 on Tue 19/04/2011 03:15:43
Zor, I really, really, really, really, really want to say something, but I would offend the AGS gods..and myself.

Ah, what the hell.

Studio3/icey/PMQ.LEGENDS.GAMEMAKER.DELUXXX.007.HAxx)rz is beginning to slowly transform into the next Obi.

..unless this is the point at which he unveils himself AS Obi.






..I would die. :=

If he's Obi, I'll go to England and propose to him.  :D
Title: Re: DOS Emu for wii
Post by: Icey on Tue 19/04/2011 20:43:01
Who is Obi?

I googled him and got OBi from star wars :P
Title: Re: DOS Emu for wii
Post by: monkey0506 on Tue 19/04/2011 22:00:56
Same guy.
Title: Re: DOS Emu for wii
Post by: Icey on Wed 20/04/2011 00:17:23
Ohh, So what is his problem?
Title: Re: DOS Emu for wii
Post by: Blackthorne on Wed 20/04/2011 00:58:07
Cloud Strife sucks.


There.  I said it.


Bt
Title: Re: DOS Emu for wii
Post by: Icey on Wed 20/04/2011 01:08:51
That's your opinion.

However do you have anything back your opinion up?
Title: Re: DOS Emu for wii
Post by: Scavenger on Wed 20/04/2011 01:32:45
Quote from: Studio3 on Wed 20/04/2011 01:08:51
However do you have anything back your opinion up?
Ooh! Ooh! I do! Pick me!

Spoiler
He's a whiny little nobody from nowheresville, who in a moment of bravado and slavering idolatry of Sephiroth decided to go become a Soldier. He's not good enough, but tags along with Zack - who is a real Soldier. He is ashamed of himself and won't talk to Tifa, his childhood friend. He then screws up and throws Sephiroth into the lifestream (where he can become a god).  He is captured and experimented on, his mind utterly breaks and he's dragged away by Zack, a true Soldier who is a much better person than Cloud ever was, who dies defending them both. Cloud then goes and wearing the rusty, filthy Soldier uniform, appropriates Zack's life.

He then becomes a deluded terrorist who speaks nothing but lies, and makes himself believe his own lies, and proves to be an utterly ineffectual protagonist, having no will power and thinking he's a soulless clone, easily plied by the antagonists to do whatever they want. He only gets his act back together once Tifa bitchslaps him back into reality and sorts out all his problems by herself, by diving into the lifestream and dragging him kicking and screaming out of there. Cloud is basically a vegetable for some of the story.

Everything that makes Cloud cool he stole from Zack.
[close]

That's why he sucks. It's also why he was a compelling character. He's a deconstruction of a hero. Anyone who thinks Cloud is in any way cool has never actually played the game, or completely ignored half the story.


Anyway, on topic, even if we did port AGS to the Wii, plugins wouldn't work. So any game that uses a plugin (like the TCP-IP ones...) wouldn't work at all. Only ones that use the basic AGS functionality would be able to work.
Title: Re: DOS Emu for wii
Post by: Icey on Wed 20/04/2011 02:52:48
I kinda thought the plug-ins wouldn't work. And since they won't work I have to reason to even try this.

About cloud.

I have both FF7 & FF7Crisis core & FF7Advent children complete

The reason Cloud is my favorite FF character is because of his back story & I do really think he is cool. Cloud is the one who I chose to build my protagonist's form around.
Title: Re: DOS Emu for wii
Post by: Scavenger on Wed 20/04/2011 12:36:44
Quote from: Studio3 on Wed 20/04/2011 02:52:48
Cloud is the one who I chose to build my protagonist's form around.

x3

You and several million other teenage boys. It's become a cliche at this point. No, worse than that: It's become a dead horse. Noone will take you seriously if you're just making Cloud expies. It's shallow and meaningless. You really need to widen your reference pool. :P Read some books! Watch some films! Do anything but play more Square Enix games. x3

We've all seen "Spikey hair and big sword" before. We are bored of it. We are 100% sure we don't want more of that.

An adventure game based on Catcher in the Rye, Citizen Kane, heck, even Twitch of the Death Nerve or The Fifth Element. Anything but more shallow imitations of Squeenix's endless fare and Nomura's fashion disasters.

Anyway. There are loads of games for AGS that COULD be ported successfully, and some that could be played right now, like Larry Vales, and Richard Longhurst and the Box that Ate Time.

Don't tell me you just wanted to play your own game on the Wii?
Title: Re: DOS Emu for wii
Post by: WHAM on Wed 20/04/2011 17:08:05
Quote from: Scavenger on Wed 20/04/2011 12:36:44
Anything but more shallow imitations of Squeenix's endless fare and Nomura's fashion disasters.

Hallelujah, brother! (or sister) Amen!
Title: Re: DOS Emu for wii
Post by: Icey on Wed 20/04/2011 18:16:57
Quote from: Scavenger on Wed 20/04/2011 12:36:44
Quote from: Studio3 on Wed 20/04/2011 02:52:48
Cloud is the one who I chose to build my protagonist's form around.

x3

You and several million other teenage boys. It's become a cliche at this point. No, worse than that: It's become a dead horse. Noone will take you seriously if you're just making Cloud expies. It's shallow and meaningless. You really need to widen your reference pool. :P Read some books! Watch some films! Do anything but play more Square Enix games. x3

We've all seen "Spikey hair and big sword" before. We are bored of it. We are 100% sure we don't want more of that.

An adventure game based on Catcher in the Rye, Citizen Kane, heck, even Twitch of the Death Nerve or The Fifth Element. Anything but more shallow imitations of Squeenix's endless fare and Nomura's fashion disasters.

Anyway. There are loads of games for AGS that COULD be ported successfully, and some that could be played right now, like Larry Vales, and Richard Longhurst and the Box that Ate Time.

Don't tell me you just wanted to play your own game on the Wii?

My protagonist looks 1/4 similar to cloud but there personality's are totally different. Only thing they have in common is that they are close friends to tifa. And that is in a indie gamers view. However tifa is not seen in any main story PMQ game. She only exist in spin offs like the manga series which is PMQ.legends.

Also yes I was talking about my game. The reason to this is because I thought it would be easier with something I made.
Title: Re: DOS Emu for wii
Post by: monkey0506 on Wed 20/04/2011 22:12:54
Wait, wait, wait..

Your game series has its own spin off manganese series?

I'm sorry..this is..too much. ;D

And..what measuring system do you use to determine that your character is only 1/4 like Cloud? Obviously not metric..
Title: Re: DOS Emu for wii
Post by: Icey on Wed 20/04/2011 22:56:23
PMQ stared out as a manga series back in 05-09 however it wasn't called PMQ like I said before it was called FF.XIII legends.
It's hard to explain what I mean by 1/4 but I am right when I say it.
Title: Re: DOS Emu for wii
Post by: monkey0506 on Wed 20/04/2011 23:01:13
And..as per your website..it was produced by Square Enix, right?  :=
Title: Re: DOS Emu for wii
Post by: Icey on Thu 21/04/2011 02:03:35
Teh, in my head. <- That's a joke.

What site? pubmembers? That site is cluttered with SE stuff regardless of who made.
Title: Re: DOS Emu for wii
Post by: Ultra Magnus on Thu 21/04/2011 10:27:38
Quote from: WHAM on Wed 20/04/2011 17:08:05
Quote from: Scavenger on Wed 20/04/2011 12:36:44
Anything but more shallow imitations of Squeenix's endless fare and Nomura's fashion disasters.
Hallelujah, brother! (or sister) Amen!
Yeah, Icey! Stick to making shallow imitations of 20-year old Lucasarts franchises, like the rest of us!
I know the first piece of advice anyone ever gives is that you should make the games you want to make, but screw that! You should only make games I want you to make!
Title: Re: DOS Emu for wii
Post by: Khris on Thu 21/04/2011 10:53:18
"Stop doing that"  !=  "do that"
Title: Re: DOS Emu for wii
Post by: Scavenger on Thu 21/04/2011 14:36:22
Quote from: Ultra Magnus on Thu 21/04/2011 10:27:38
Yeah, Icey! Stick to making shallow imitations of 20-year old Lucasarts franchises, like the rest of us!
I know the first piece of advice anyone ever gives is that you should make the games you want to make, but screw that! You should only make games I want you to make!

I didn't know Catcher in the Rye was Lucasarts IP! The more you know~!

It was a plea to widen his reference pool. I don't personally mind if he makes a SE fangame, so long as it has substance, and a gripping story. So long as the characters are in character, and it has meaning beyond "This is cool and from a SE game, I will use it." like the arbitrary relationship with Tifa one of the characters has.

And I don't think it's possible to do when your reference pool is basically just Square Enix games. You need to understand the underlying metaphors and construction of the plot they had going on, why they chose certain designs and not others. And this requires more than just playing the game - it needs other literature, other experiences that you can pour back into your game creation. Otherwise it falls into the trap that most fanfiction does - you're writing about something you don't fully understand, and it comes across as shallow and meaningless. You can't engage with the characters because they're basically puppets with mad hair, you can't engage with the story since the story is written to imitate something the author doesn't fully fathom, and it ends up unsatisfying, like a paper cutout of a good meal.

I don't like shallow imitations of anything, be it Lucasarts games or Square Enix games. We definitely shouldn't try to wear those companies like Buffalo Bill wearing a woman's skin. It is not convincing, and nor is it comfortable to look at. Fangames, I think, are one of the hardest type of games ever to make successfully, even if they seem easy. You need to get the zeitgeist of the setting right, you need to write characters that aren't yours, you need to create a scenario that's believable within those character's worlds. You ever wonder why sequals suck more if they're made by other people? This is why.

In the end it's easier just to ignore it and get on with making something simpler. People will like it better, and people will also not complain about it not fitting the original.

Of course, we assimilate other ideas and craft them into something new - we steal and repurpose. That's what humans do! We have to steal from as many different sources as possible, craft them competently so that noone knows we're stealing. So that's why it's important to experience as much as you can, and in as many different media as possible, so that when you think up an idea, it's not just from one place. After all - we all hate to see something get ripped off. But if you have a thousand sources to draw from, and repurpose it and reshape it into something of your own creation, people will never know you stole from anywhere.

Yes, you can make the games you want to make. But right now, you're all drive and no knowledge. Gain some knowledge, and you'll be surprised with what you can do with it. No excuses, no compromise, just drive on through it all and gather as much as you can. Sure, at the end the product might be still a japanese style RPG. But it'll be YOUR rpg, not Square Enix's. You'll have the wisdom to know what mechanics to use, what story elements should pop up, what the character's reactions to situations should be. You'll have the world in the palm of your hand. You'll create something you can really be proud of, and it would be a wonder to play, and it might even move people to tears when you want them to.

But only if you work for it. If you don't, you'll still be making Pub Master Quest XIII: Legends Online Deluxe Extreme Turbo: Japanese Edition with Online Chat Features and DLC, and the result would be crude and shallow.

So work hard, read a lot, watch a lot of movies, and kill your darlings. Sometimes it's easier to start afresh with something simple, than try and tack on a million gimmicks to what you already have. Sometimes things are unsalvagable, but from their ashes something beautiful might arise, once you're free of it's influence.

In short:
A big reference pool is useful in the creation of genuine, enjoyable games - since you can take aspects from many different places, and people won't complain since you're not ripping off one, or two sources. An enjoyable game challenges people and brings something new to the table.

Widen that pool, and people will enjoy your games more, and they'll complain less. Anyone can learn new things.
Title: Re: DOS Emu for wii
Post by: Ultra Magnus on Thu 21/04/2011 15:19:00
Quote from: Scavenger on Thu 21/04/2011 14:36:22
Quote from: Ultra Magnus on Thu 21/04/2011 10:27:38
Yeah, Icey! Stick to making shallow imitations of 20-year old Lucasarts franchises, like the rest of us!
I know the first piece of advice anyone ever gives is that you should make the games you want to make, but screw that! You should only make games I want you to make!
I didn't know Catcher in the Rye was Lucasarts IP! The more you know~!
Yep. That's why that's the part of your post that I quoted.

I don't disagree with you, Scavenger. And this isn't directed at you, personally.
I just find it rather hypocritical that most of Icey's posts are followed by people telling him to stop ripping off Final Fantasy, but most of the positive replies in GiP threads are along the lines of "this looks awesome because it looks like my favourite 20-year old Lucasarts franchise!", which kind of implies that the problem is solely in his choice of source material.
Title: Re: DOS Emu for wii
Post by: Khris on Thu 21/04/2011 17:09:02
It was my impression that people mainly didn't like the fact that Icey's games tried to give the impression that either he was working for Square or that they actually produced the game.
That his games are also heavily inspired by Square works didn't really bother people much iirc. Scavenger's post in here was the only I can recall that explicitly told him to stop that, too.

And I'm pretty sure that choosing lowres has practical and nostalgic reasons while LucasArts IP spans a much wider variety of stories and characters than the Final Fantasy games.

His choice of source material indeed is part of the problem, too; it contributes to getting filed under "I draw manga pictures and post them at deviantart."
Title: Re: DOS Emu for wii
Post by: Icey on Thu 21/04/2011 17:26:00
I will look at other things more, And look at less SE things. Also the extra games that I have to make have nothing what so ever to do with Square enix. They are just small ideas/pics/comics by my friends who are not involved with any thing by SE.

But the main point is I will look into other things.