Adventure Game Studio

Community => General Discussion => Topic started by: on Tue 23/09/2003 10:05:02

Title: Drawing
Post by: on Tue 23/09/2003 10:05:02
HI guys, RichyVD here creator of Jonathan The Explorer I'm intresting in creating graphics similar to those in Monkey Island 3 and Broken Sword. Any got any tips or hints, please tell me.

Cheers
Title: Re:Drawing
Post by: on Tue 23/09/2003 15:43:09
1. Start by posting in the critics
2. Train a lot and publish your pictures in that particular forum
3. Get feedback and criticism
4. Make more pictures with the recieved advice in mind
5. Publish new pictures
6. and so on

There's no point in starting threads demanding  general hints and tips, that'd be a just a waste of time for all parties...you need to be more specific, narrow down the subject and preferably publish pictures

Good luck!
Title: Re:Drawing
Post by: Scummbuddy on Tue 23/09/2003 21:33:12
Steps to becoming ELITEST Grand Drawer of Curse of Monkey Island.

Step #1:  Make www.billtiller.com your home page.

Step #2:  Buy all games he has made and play them in your sleep, such as Curse of Monkey Island.  The others, well, they are just to give more money to LucasArts, EA and such.

Alternate Step #2:  Find as many Curse of Monkey Island tribute sites out there and scrounge up any and all concept images for CMI, and real backgrounds from the game, and try and mimic them.

Step #3:  Go to my website http://www.freewebs.com/lucasstyle/downloads.htm
and read How to Draw Monkeys the Lucas Arts Way: An Analysis of the Funny pictures in the Curse of Monkey Island
written by a certain William Tiller.

Step #4:  Legally change your name to Bill Tiller , Jr.  or William Tiller II, and you're in my friend.
Title: Re:Drawing
Post by: Pessi on Wed 24/09/2003 12:51:29
I also recommend the same things. Basically, all you need to do is: practice and observe your surroundings and the styles you are going for.

Any style bases on reality and this is especially true for Curse Of Monkey Island and the way light works in it. It works in the very same way as in reality and it is really important to understand that. Those styles are just variations of reality and you need to learn the rules (photorealistic) before you can break them (make something in CMI style, for example). To learn those styles the only media isn't screenshots from those games but everything else that has something to do with art; perspective, composition, light and color theory. There are lots of resources listed in the Critic's Lounge sticky thread about tutorials. I also recommend going to http://www.sumaleth.com/links/ . It has lots of links to tutorials from professional artists. It's hard to go wrong with that.

In any case, good luck! You've selected really great styles to go after.