About to set out on a mind bending journey of programming and animation!!

Started by ~Escapade~, Mon 22/02/2010 14:51:29

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~Escapade~

hi everyone! my name is Owen, I'm an 18 year old self taught artist. I enjoy drawing realism and cartoons, and I love using photoshop and Paintshop pro. Me and my big Bro are long-time adventure game lovers, in fact we are currently playing the epic broken sword games trough yet again with our little brother. We have just made the decision to make our first adventure game!  About 3 years ago I had a mess about with ags, but I didn't have the commitment that I needed to make a game.  We are creative guys, our only problem being that we are both perfectionists. Here is a link to my online art store,  where I sell pencil art and digitally coloured prints of my drawings.

http://www.etsy.com/shop/OwensArtworks

I reckon I'm capable of doing the graphics, and I can put together a walk cycle I reckon, and my bro makes music! So looks like we are set!!

So a big hi from both of us!! any advice before we get started??

Snake

WELCOME

First of all I would like to say that your artwork is amazing.

Best of luck to you and your brother(s) on your first project. Start with a small project first to get the feel of AGS. Don't start out too big... or else you'll end up like me ;)
Grim: "You're making me want to quit smoking... stop it!;)"
miguel: "I second Grim, stop this nonsense! I love my cigarettes!"

SinSin

Hi fellas glad you could join us (nice drawings by the way)

   Making adventure games is no easy task when your just starting out, I myself have to constantly remind myself how to script and stuff .
My tips are pretty standard,
         
-Learn the scripting or ask someone to script for you in the Recruit a team thread  

-Write a gripping story what is easy to follow ( dont set yourself a goal that is too high tho this can make a dream turn into a mammoth task )

-Dont be afraid of asking for help in these forums there are plenty of people that can help you

-Enjoy your work, If it starts getting tedious to you have a break. failing to do so may have an effect on the outcome of your story

These are the guidlines I try and stick to when writing stuff,
Currently working on a project!

~Escapade~

Thanks for the welcome, and for the advice fellas.  I remember when I first tried out AGS 3 years ago,  it was virtually impossible to do voiceovers for your game. Is this any easier now? we would love to do the voice acting!

Calin Leafshade

Voice overs is pretty painless now.

My first game included voice acting and it blends in seamlessly

~Escapade~

Excellent! I think I'll start off with a fairly simple practice game, some of the ideas I've got at the moment may be to difficult to start out with. I need to get to grips with creating hotspots, walkable areas, animated backgrounds, conversations Etc.  I won't try too hard to make everything look polished,  I'd end up spending weeks on the backgrounds!  I'll keep the graphics clean and simple for the test game.


SinSin

Good stuff, cant wait to see some work from ya looks like it could be good  :)
Currently working on a project!

DoorKnobHandle

Quote from: ~Escapade~ on Mon 22/02/2010 15:54:10
I need to get to grips with creating hotspots, walkable areas, animated backgrounds, conversations Etc.

I think Densming's video tutorials are the quickest and best way to do exactly that, if you haven't seen them yet.

Danman

Quote from: Snake on Mon 22/02/2010 15:11:07
WELCOME

First of all I would like to say that your artwork is amazing.

Best of luck to you and your brother(s) on your first project. Start with a small project first to get the feel of AGS. Don't start out too big... or else you'll end up like me ;)
The Last thing you will wanna do is end up like Snake. ;D



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