Does anyone know where I can get sounds for footsteps? I searched on google but I got ones that aren't WAVE and have more than one footstep. I just want a sound with one footstep on tile. So, will you help me? Thanks.
Can't you crop out an individual footstep with an audio editor? Use something like Audacity..
Yes, & I'm sure there are several programs that can change what you have to wav. Why don't you tell us what type you already have, & we can try to help make that into what you want. Audacity is pretty good for all basic audio editing needs:
Audacity, now with 10% less fat! (http://audacity.sourceforge.net/)
I appreciate the help an all but, sadly, I don't have a mic on this computer. Any place where I can download WAVE files?
i don't think you understand. Audacity imports wave files (like the ones you found on google) and lets you edit them so you could crop out just one footstep so you can add it as a sound effect. IT then lets you export as oigg, wav or mp3.
Ahh... sorry. I have never messed with editing sound fx's. Thanks!
This is making me mad. I have the sound file, and I expoted it into a wave file and named it SOUND 1. I put that in the game folder and loaded up my game. On the player character's view, I put the sound as 1 whenever the frame gets to where he puts his foot down. But it still won't play it. I exported it into a OGG file but that didn't work either. Any help would be appreciated.
he has the correct way to do it but it isnt working...
Does the sound play outside of AGS?
The sound plays fine outside of AGS. I don't see why AGS just can't see it's a WAVE file.
maybe the frame is being passed to fast, maybe you should try to add a delay (large for now to test it) and then tweak it (if the sound plays with the longer delay)
i haven't messed with sound in ags yet, but you have to check whether your file is 22 or 44 khz or whatever and whether ags supports it...
Well, my sound effect is 11 khz. Could that be the problem? I tried delaying the frames but that didn't work.
i guess i was wrong, i checked the help files and i guess ags supports all .wav files
just for the record, the name is 'sound1.wav', not 'sound 1.wav', right?
I fixed it! I had SOUND 1.OGG but I changed it to SOUND1.OGG. Thanks you all for helping!