Games that become REALLY annoying!! (Like Infinite Undiscovery)

Started by ManicMatt, Tue 16/09/2008 21:44:57

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LimpingFish

I agree with Matt about Music, although I used the very first PS version. For someone who didn't have a PC it was a great way to get into basic sequencing, limited though it was.

Max Payne dream sequences, yeah I remember those. How anybody though it was a good idea to include them is beyond me.
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Domino

Quote from: ManicMatt on Wed 17/09/2008 23:36:21Domino, Music 3000 on ps2 is the best music making software on any console, although not as powerful or flexible as most decent pc music making software. But it did let you actually, compose, instead of picking pre-made loops, which is nice.

Thanks Matt, I will have to check it out.

I have to add another game which I had to give up on but was having fun until a certain part. Kingdom Hearts.

That underwater level was so confusing and I was getting lost all of the time and when i finally got to the Boss battle, I got my ASS handed to me big time. Never touched that one again. Started playing Kingdom Hearts II again but could not hold my interest for long.

Domino

Makeout Patrol

Serious Sam 2. Every now and then I'll install it, get a few levels in, and then stop because there's one sequence that is just completely fucking impossible to beat.

Miez

Quote from: R4L on Wed 17/09/2008 21:15:25
Oh, and Halo 2 has the worst single player campaign I've ever went through.

Hell yeah - glitchy, boring and confusing. Hated it...

Dualnames

Battletoads..ever played Silver Surfer for SNES. Go check AVGN..
Worked on Strangeland, Primordia, Hob's Barrow, The Cat Lady, Mage's Initiation, Until I Have You, Downfall, Hunie Pop, and every game in the Wadjet Eye Games catalogue (porting)

ManicMatt

Just been playing Keepsake. Ugh. The biggest puzzle in the game is working your head around the awful fixed camera angles and I was stuck for ages because I didnt know there was a staircase behind a wall where there was a railing in sight so it looked like it was closed off anyway. Grr.

Some of the angles are crazy, and unpractical. Ooh, it's a big dragon statue, lets have an angle where you can see the whole thing, who cares if you cant see anything else like doors and pathways.

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