Skyrates Beta

Started by edmundito, Wed 13/12/2006 05:05:21

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edmundito

Hey, what's up guys.... long time no see. And now I return to spam the forums: :=

Some of my classmates at my school (The Entertainment Technology Center) have been working for two semesters on this game called Skyrates (http://www.skyrates.net/), which is kind of like sky furry pirates or something to that extent. Anyway, they've released an open beta today and they're looking for people to try it out, and I thought you guys wanted to try something different from adventure games.

Skyrates has a lot new things that have never been done or that haven't been done as much like:

- It's a web-based MMO. Everything runs on a website with Flash, no need to download.
- Sporadic play. This concept where instead of constantly playing the game, you just log in to the page, queue up a bunch of actions, run, leave, and come back in a few hours when it's done. They say it's kind of like checking your e-mail. Or playing an adventure game for 5 minutes because you get stuck. lol
- It's not a typical MMORPG, if it's even an RPG. It starts out as a trading game; you fly to an island and buy goods, and go to another island and sell them (Remember Galaxy of Fantabulous Wonderment? There are actually a lot of bizarre similarities to Yahtzee's game). Later on as you progress your skill tree, you can combat planes and join factions and it gets a bit more political.

So, try it out if you're interested. It takes a little bit to get it but once you do it's actually kind of fun.
The Tween Module now supports AGS 3.6.0!

Phemar

I started playing, it seemed like a nice game, but then I saw that I had to wait an hour and 42 minutes for a flight ... in real time. So I gave up.

I think the game could work if the flight times were reduced.

Redwall

Quote- Sporadic play. This concept where instead of constantly playing the game, you just log in to the page, queue up a bunch of actions, run, leave, and come back in a few hours when it's done. They say it's kind of like checking your e-mail.

Hail reading of posts.
aka Nur-ab-sal

"Fixed is not unbroken."

DGMacphee

#3
I haven't played it yet, but is this anything like that Disney cartoon Tailspin where all the animals from the Jungle Book start flying planes?

P.S. If I ever get around to playing it, I'm going to pick the walrus character and name him "Kookoo Kachoo"
ABRACADABRA YOUR SPELLS ARE OKAY

DGMacphee Designs - http://www.sylpher.com/DGMacphee/
AGS Awards - http://www.sylpher.com/AGSAwards/

Instagame - http://www.sylpher.com/ig/
"Ah, look! I've just shat a rainbow." - Yakspit

Tuomas

Ok, so I updated Flash player. I registered. I logged in. And all that mofo says is I should log in from the upper corner where it says "logout".

Ok, sounds like a cute idea, but get me in first and I'll maybe try it out.

edmundito

Tuomas, that's odd. All I can think of is that your webbrowser may have some setting that's preventing it from login in completely.  :-\

DG, the original proposal for this project was a TailSpin MMO, and it ended up being this! I've seen tailspin dvds in their office, too... :)

Zor, the whole concept is that the game is supposed to run on its own and that it purposely doesn't require constant attention from the player. For example, if you're at work or going to class, you do some things before going to class or at lunch and when you get back all your activities are done and you have something accomplished while you were gone. It's a game for busy people. :P
The Tween Module now supports AGS 3.6.0!

edmundito

Anyone playing? It's getting pretty crazy... when I started the thread it was breaking about 100 people registered, now there's 1000 people registered, just in less than a week. Usually, I see about 75 players online chatting. It's kind of amusing seeing a bunch of planes piled on top of each other flying in the same direction.
The Tween Module now supports AGS 3.6.0!

Akumayo

Captain Akumayo of the rattletrap "The Mighty Anglerfish" reporting to Skyrates!

Pretty fun game so far, interesting, orgininal concept as well.  Kudos Edmundo and team.  This will definately make for a more interesting spanish class.  The combat is neat too, thought it takes a bit longer than regular play.

-Cheers, Akumayo
"Power is not a means - it is an end."

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