Adventure Game Studio

Community => General Discussion => Topic started by: GarageGothic on Tue 30/09/2003 09:59:44

Title: Idiotic manual design
Post by: GarageGothic on Tue 30/09/2003 09:59:44
Ok, so it's one thing that nobody ever uses those "Notes" pages at the end of game manuals, but this page from the Post Mortem manual is ridiculous:


What were they thinking? Who writes their notes with correction fluid?

It makes as much sense as that blurb on the back of the GK box: "Includes a bound and illustrated graphic novel". Oh, as opposed to those text-only graphic novels?
Title: Re:Idiotic manual design
Post by: Privateer Puddin' on Tue 30/09/2003 10:02:00
oh man i use to use the notes pages all the time  :-[
Title: Re:Idiotic manual design
Post by: Gilbert on Tue 30/09/2003 10:12:02
Well, as an editor I have to say that, the sole purpose of adding "note" pages to a book is because of the restrictions on page coutns (for example, the number of pages of a book binded with staples must be multiple of 4), it's just something better looking than blank pages, most of the time ppl who made them never expect anyone really[/u] ever use these pages, nor will they care about it. It's just a lazy way to make things "less ugly".

So I'm not surprised at all if one encounters with a "nonfunctional" note page in a game manual...
Title: Re:Idiotic manual design
Post by: on Tue 30/09/2003 11:12:54
GG, I can see what you've written in the notes section! Naughty naughty!

:P

Title: Re:Idiotic manual design
Post by: Gemmalah on Tue 30/09/2003 12:46:47
that strikes me as a little redundant!
 :o
very moody though.
Title: Re:Idiotic manual design
Post by: remixor on Wed 01/10/2003 08:47:39
Bwhahaha, that's hilarious.  IF they needed to pad space, they could have just left out the word "notes".  As it stands, it's just stupid.  I heard Post Mortem wasn't that great anyway, but this rules.