I've been browsing the forum a bit and noticed that many people have problems with isometric drawings (including myself)
So I thought let's find an easy sulution. And here it's
(http://www.koppelingonline.nl/leerling/begrippenlijst/bg_images/Isometrisch_papier.jpg)
I hope it helps anyone. I can post a bigger version if wanted.
Great, helpful first post! Welcome to the forums!
Thats actually pretty brilliant, oh and welcome ;)
Quite good idea but this image looks like scanned. Make it "pixelated" and post in a bigger version.
Have a nice stay!
I second the "cool" and the "welcome" sentiments.
This could be useful as well.
(http://www.gwebspace.de/hassu-irc/andere/matrix.png)
cheers
nihilyst
OMG, that mesh thing makes my eyes hurt! :o
But seriosly: That seems helpfull. I was never good with isometric stuff.
If you're doing anything for an actual engine, I'd suggest using a template of 16x16 sized squares. You line up the 32x16 isometric tiles on an higher layer with to the edges of the template underneath. Draw the iso tile with four pixel upper and lower edges, then paste several of them together to fill up the four diagonal empty spaces around your tile (the finished texture tile will be square, but must repeat axonometrically). Of your new shape, cut out the 32x16 square (lined up with the squares in your background). You now will have a rectangle that fits within two of your template squares, so you can tile without the edges overlapping.
I just got my image from the internet. If wanted I could scan an image I got from school a few years ago. It's much bigger, don't know about the size of the blocks thought.
BB ok run that by me again.. ;) in illustaration format :)
there are no possible 32x16 iso tiles, bb. at least i can't make them and i am the law >:)
here, 30x16 for your pleasure: (http://dasjoe.de/blargh.png)
http://www.zoggles.co.uk/asp/tutorials.asp?tut=1
this is useful for the isometrically inclined.
That sure is helpfull. It almost makes me want to make an isometric game