Three nifty games!

Started by Flippy_D, Fri 13/02/2004 22:34:35

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bs=bs2--

Oops.

Forgot: hurry-cane goes after another spinny thing and before the platonic age, as it were.

Flippy_D

You did it a different way:

Spoiler
cube, egg, ladder, ball, mountain, propellar, pipe, tornado, gear, dish, thruster, monitor.
[close]

It should look like this:



(not my PC)

Gilbert

heh I had played that evolution game several months ago, there're more than one possible order to get full points, provided you know that doing some actions can stop other from changing, and some of the items won't be developed until some other one was developed enough to trigger the action.

For example it's my order done several months ago:
Spoiler

Robot
ladder
egg
sun
mountain
pipes
gears
fan
wind
disk
[close]

If you're interested in this kinda games, you may try the following also:
http://popup6.tok2.com/home2/OoOoO/dareka.html
It's in Japanese, but not difficult to figure out. The point is, you want to leave the room, everytime you can choose a skill to learn, in the room if you did something, you got a "level up" (if you're not killed) and you can choose one more skill to learn, each skill and item can only be used once in it.

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