So anyone here play Hell Night? (Released as "Dark Messiah" in Japan)

Started by Re1Mu2R3, Thu 28/10/2010 13:53:37

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Re1Mu2R3

I thought I'd suggest it here since obviously we don't judge games by their graphics like a lot of gamers out there..

It was a survival horror game for the PSX released in 98. It has multiple characters and gameplay similar to AGS mystery games here. More puzzle-oriented than gameplay. A lot of NPCs to talk to as well.

The story is simple: You live in Tokyo and meet an accident in the subway on the way home. Only you and a high school girl named Naomi survive. You discover the accident was caused by a monster which then chases you around through the whole game. You start off by going through the sewers when you discover it goes deeper and a lot of people have been living underground for a long time. As you try to escape the monster gets bigger and faster as well.

It's a really scary game although  it never got as popular as the RE series and Silent Hill.

If you loved the Yahtzee series and other scary games, I'm sure you'll love it!

Snake

Huh, I never heard of this game until now. I looked it up and it looks very interesting. It would definitely be one that I would love to pop into my old Playstation (if it still works)!

Come to think of it, I think I got rid of it.
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Re1Mu2R3

Oh can't you download a rom?

Well piracy isn't that strict in my country so...  ;)

LimpingFish

Hell Night was only released in Europe. I have an original copy (the only copy I ever saw on a store shelf) and, aside from it's fairly unique gameplay mechanic, it's a pretty shoddy title.

It's core concept - making the player feel like they're being pursued by an unstoppable force - works well enough, but the level layouts are so confusing to navigate that it's hard to keep playing. Aesthetically, even for the PS, it's a very low-rent affair.

Insane story, though.

Far all its flaws, it's an interesting game. And it does manage the odd fright.
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Re1Mu2R3

Quote from: LimpingFish on Fri 29/10/2010 03:19:49
Hell Night was only released in Europe. I have an original copy (the only copy I ever saw on a store shelf) and, aside from it's fairly unique gameplay mechanic, it's a pretty shoddy title.

It's core concept - making the player feel like they're being pursued by an unstoppable force - works well enough, but the level layouts are so confusing to navigate that it's hard to keep playing. Aesthetically, even for the PS, it's a very low-rent affair.

Insane story, though.

Far all its flaws, it's an interesting game. And it does manage the odd fright.

Actually I thought the level designs were brilliant.

An underground farm, a lot of dead-ends and there was this part where you had to navigate through some conveyor belts while the monster was going after you man the game was a great experience!!

LimpingFish

The problem with the levels is, though huge, there's very little visual differences within them. They only way to know where you are is to look at the map, because the corridor you're currently in looks exactly like the corridor you just ran down. It's so easy to get turned around.

That might be the plan, though. :)

Like I said, it's an interesting game, and if you're dedicated enough, you'll experience a pretty unique story. And I do like it, despite its faults.

Those conveyor belts are an absolute swine, though.
Steam: LimpingFish
PSN: LFishRoller
XB: TheActualLimpingFish
Spotify: LimpingFish

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