MMORPG

Started by ALPHATT, Wed 30/05/2007 19:05:07

Previous topic - Next topic

ALPHATT

Ok so I personally dont like MMORPG coz it cost you lot of money(teh game ,monthly fee)
and it consumes all other game styles except adv games.

I say this coz lately i heard about MMORTS and MMOFPS(What the hell MMOFPS??!!)
Looks like people had enough of COFPS such as CS or CORPG such as Diablo.

Well the gaming world is heading towards world where you can play with a console or
you play some MMO.   Oh NOOOOOOOOOOOOOOOOOOOOOOOOOO!!!
/sig

enkerro

I'm not sure I follow..

ALPHATT

Quote from: Enkerro on Wed 30/05/2007 19:09:51
I'm not sure I follow..
Whats what you don understand?
/sig

Sam.

I don't like it when they put chillis in your subway, even if you don't ask for them. My dainty mouth just can't take it.
Bye bye thankyou I love you.

ALPHATT

Quote from: Zooty on Wed 30/05/2007 19:12:49
I don't like it when they put chillis in your subway, even if you don't ask for them. My dainty mouth just can't take it.
Wha?????????????
/sig

radiowaves

MMOs suck! Fuck yeah!
I am just a shallow stereotype, so you should take into consideration that my opinion has no great value to you.

Tracks

vict0r

I really hate those cucumber things in the McDonalds hamburgers!

Jon

Quote from: vict0r on Wed 30/05/2007 19:53:29
I really hate those cucumber things in the McDonalds hamburgers!

Let's start a petition!

p.s. I don't know weather this post is off-topic as I do not know what the topic is...

Andail

#8
Wtcq: When you start a thread, make sure to include the following:

* A topic on which you declare your own position, thoughts and feelings
* Some sort of question or plea to encourage people to reply

Don't just write three random sentences and hit post.

Oh and everybody rest: Just because a thread is seemingly topic-less doesn't mean you should fill it with more nonsense....

SpacePirateCaine

There were way too many acronyms in that post to make sense out of easily. And I also noticed a distinct lack of punctuation and proper capitalization. Far be it from me to wear the badge of the grammar police, but that post was extremely hard to wade through, Wtcq. Now, to bring this topic back to where I assume it was meant to be leading, the MMO (Or Massive Multiplayer Online) genre has taken a pretty strong foothold in peoples' daily gaming, because it offers an aspect that other genres don't - the ability to play in a world populated not by computer-generated NPCs, but by other people.

Now, this can lead to problems as well. I've always found that the MMO experience is usually very 'sullied', you might say, due to the fact that I'm surrounded by other people. If I want to play a 'role playing game', I assume that I'm going to be assuming some sort of 'role' beyond that of 'the guy who plays the night elf rogue'. Unfortunately, interaction with other people tends to be that of an 'out of character' nature. RP-based games, and even "RP only" servers on MMOs usually even only manage to keep up the facade to a certain extent.

I personally don't like to play MMOs because I never can get immersed enough in the plot to enjoy them. I hear a lot of people trying to convince me that you can take an 'active role' and 'follow the storyline', but when all is said and done, the game only moves forward when the programmers move it forward - until then, the entire point of the game is to advance your character to the maximum possible level the game allows, then group with other maxed-out characters in order to fight against extremely difficult enemies, ad nauseum. It's become much more streamlined, and I applaud the effort put into these quests by the games' developers (I did spend a good bit of time playing World of Warcraft a year ago), but ultimately the problem with them is that they lack an ultimate goal.

My biggest complaint with MMO games is the very thing that they'll never be able to overcome - the fact that there's no way to win the game. If you become the highest level, explore every inch of the map and defeat every enemy there is to defeat, the game just continues to go on, because it is necessary for the game to accomodate all players. There's really no way to finish the game, and hell - if you could actually finish in a MMO, you'd probably stop playing, and the developers would slowly lose revenue. Hence, the biggest gripe I have about them is their very raison d'etre.

Now, I beg to differ about the thought that MMOs don't contain adventure elements. As I'd said before, they do have a fair attempt, depending on the game, at a cohesive plot, and there're no small number of puzzles you have to work out. It's granted that the puzzles themselves are much easier to work out than, say, a puzzle in The Dig, or even The Longest Journey for that matter, but aside from the fact that the way they are forced to deliver a good number of puzzles is limited, they still have just as many 'adventure' elements as they generally do 'real time strategy' or 'role playing' (a misnomer in and of itself).

I don't honestly think that the game world is leading to exclusively console and MMO games - it's very likely that the largest portion of gaming is going to be leaning in those directions, but there'll always be a market for single-player games on the PC, I think. At some point, people are bound to want the simplicity of an adventure game or platformer, which doesn't involve spawn points or 'mobs'.

And on the topic of cost - if you don't want to pay money for an MMO, play one that doesn't have a monthly fee, like Guild Wars.
Check out MonstroCity! | Level 0 NPCs on YouTube! | Life's far too short to be pessimistic.

Jon

Quote from: Wtcq on Wed 30/05/2007 19:05:07
MMOFPS(What the hell MMOFPS??!!)

Here's a page which briefly explains this

But here is a much more expanded page which describes most of your 'questions' :P

Andail

Good post, SpacePirateCaine.

djres

The three sentences of the first post were hardly random, Andail, they were all part of a coherent complaint about MMORPGs and the state of the gaming industry.  I think it's a fairly decent post coming from a 13 year old Hungarian, who is obviously trying his best.  Sheesh, it's like the mod gestapo around here sometimes.

As far as MMORPGs themselves are concerned, I'm the the OP here, I hate paying every month for a game.  My attention span is such that I like to be able to play a game for a while, then stop for weeks at a time and come back to it.  It certainly sucks that the you need to be there every freaking day to level up your character.  It becomes a vicious and boring cycles that I never saw a reason to take part in.  Unfortunately I'd argue that this is in fact the direction games are going these days.  I mean, that is where the money is, right?  The internet is an unstoppable force and eventually it'll be eating up computers, tv, telephones and yes, games.  Games like Halo and WoW are massively popular, and they're eventually going to be the death of all single player games, the same way we saw the death of the adventure game genre ten years ago.  What we really need is some sort of game that takes the true spirit of a role playing game and adapts it to an online or perhaps MMO setting.  It's I think GURPS would work well.
This isn't to say there will never be a commercially produced adventure game ever again, but the days of going to the store and buying the latest Monkey Island are over.  If the adventure genre is to survive in the face of all this, it needs to adapt to a new platform.  My own theory is web-based games are the way to go kind of like what they're doing with the new Sam and Max (which I still havent played as I am a mac user, am I missing out on anything?).  Telltale has it wrong though in having people pay for each installment.  For a web based adventure game to succeed it needs to be free, following the Homestarrunner model.  Sort of like an interactive cartoon with puzzles.  I'm surprised nobody has really figured this out yet.  If I only I was flash proficient I would have done it long ago.

Buckethead

MMORPG's does not cost alot of money, it just depends on the game. GuildWars only costs like â,¬30 , maybe less by now and had no montly fee. And you can play Runescape for free. Of course it's for yourself to decide if these games are of good quality but atleast they are not expensive.

radiowaves

#14
I once subscribed myself to Anarchy Online MMO, I played it only once. I am shure that AO and plenty of other MMOs are great but some people are just not the RPG type to do all kinds boring of level ups. Anarcy Online is officially based on monthly fee, but they do lots of discounts and give tons of free time. Probably you could play at least a year for free, or even more. One thing I like about this game, that its sci-fi based, thats the reason I decided to give it a try... (I don't usually bother with MMOs) But the bad news is, that AO is getting more fantasy-like... I guess its because of the lack of players.

Ok, I don't like those RPG level ups that are really boring in MMOs, but generally, most of the mmos turn into disgusting cheating pervertions anyway... There is always some bastard who tricks the physics of the engine or just cheats, I mean, look at ET, or Battelfield, these are not quite MMOs, but shure they are quite wasted now. (They were meant to be realistic war-simulations...) And quite possibly thats whats going to happen to FPS mmos also.

You know, I am into sci-fi, and I like sci-fi games, especially with strategical elements. You all played Half Life, right? Well, HL has a cool team based (with a leader) FPS mod with huge strategical elements called Natural Selection ( go look it up via google) and i was once a devoted fan to it, until the day when it gained more players and went mainstream. Now it is just more like people just jumping and shooting... So basically, I don't even care anymore about new online FPSes and MMOs because I know they are all going to be the same shit with a different tag.
And Caine already mentioned all the other stuff...

So, beacause of this, I have decided to try LARP, its too bad that we don't have much sci fi LARPs where I live, but what the heck... But then again, I think it is neccesary to mention that LARPs are getting wasted too, by newcomers. There are tons of cases where some pricks just play thieves and kill and rob everybody.
I am just a shallow stereotype, so you should take into consideration that my opinion has no great value to you.

Tracks

voh

I played World of Warcraft continually for about a year, then started taking breaks. I get one of those prepaid cards (26 euro for 2 months, due to discount) and play during that period. If I want more, I get another card, if not, I let it run out. Currently I'm in a no WoW period, but I'm starting to get the itch again.

I've tried Guild Wars, and it just didn't sit right for me. I've played EVE online, not my thing. Anarchy Online? Buggy, slow and definitely looks like a 2000 game. I've been in the Dungeons and Dragons online beta, but didn't like it. I've been in the Saga of Ryzom beta and tried the free period, boring, confusing though I did enjoy the freeform crafting system.

I've never tried Runescape because I'm an eye-candy freak. If it looks bad, I'm not eager to try it.

I don't mind paying a monthly fee if the game feels like it's worth it. Mostly because I know how much the servers must cost to maintain, and because if the game is worth it - obviously it's not too expensive (because then it wouldn't be worth it :p)

I've played some completely free MMORPG's as well, like Flyff. Flyff was fun for a week or two, then it got boring. The translation to English was terrible, and it didn't help the game's awkward mechanics one bit.

I'm a MMORPG fan, who hates most MMORPG's :)
Still here.

Andail

#16
Quote from: djres on Thu 31/05/2007 18:11:58
The three sentences of the first post were hardly random, Andail, they were all part of a coherent complaint about MMORPGs and the state of the gaming industry.  I think it's a fairly decent post coming from a 13 year old Hungarian, who is obviously trying his best.  Sheesh, it's like the mod gestapo around here sometimes.

If he's unable to act like 16 he's not allowed to post here at all. It's not like people can't be told to compose comprehensible threads just because they're young, when that in itself is a violation to the forum rules.

I also fail to see how writing without punctuation (I believe I could form proper sentences when I was 13) is to be "trying his best" especially seeing all that chat-room lingua and fifteen vowels in a row instead of one. Being an English teacher, I think I can spot when somebody is "trying his best" to compose English.

The only reason this thread turned into a real discussion was because SpacePirateCaine wrote a very good post on the topic. As you can clearly see, the posts before that were all about expressing confusion. Would you prefer it if all subsequent posts were like that as well(which would by the way just end up in the thread being locked)?

Hammerite

Quote from: Wtcq on Wed 30/05/2007 19:12:07
Quote from: Enkerro on Wed 30/05/2007 19:09:51
I'm not sure I follow..
Whats what you don understand?

You got a couple of days?
i used to be indeceisive but now im not so sure!

enkerro

Now I understand what the original post meant.

Personally, I don't play many MMORPGs.. maybe some Ultima Online now and then. :)

ALPHATT

#19
Quote from: Andail on Fri 01/06/2007 14:28:48
Quote from: djres on Thu 31/05/2007 18:11:58
The three sentences of the first post were hardly random, Andail, they were all part of a coherent complaint about MMORPGs and the state of the gaming industry.  I think it's a fairly decent post coming from a 13 year old Hungarian, who is obviously trying his best.  Sheesh, it's like the mod gestapo around here sometimes.

If he's unable to act like 16 he's not allowed to post here at all. It's not like people can't be told to compose comprehensible threads just because they're young, when that in itself is a violation to the forum rules.

I also fail to see how writing without punctuation (I believe I could form proper sentences when I was 13) is to be "trying his best" especially seeing all that chat-room lingua and fifteen vowels in a row instead of one. Being an English teacher, I think I can spot when somebody is "trying his best" to compose English.

The only reason this thread turned into a real discussion was because SpacePirateCaine wrote a very good post on the topic. As you can clearly see, the posts before that were all about expressing confusion. Would you prefer it if all subsequent posts were like that as well(which would by the way just end up in the thread being locked)?
1.Sorry if this was a messy post but i was in a hurry
2.The fact that a people is older then 16 dosent mean that he/she can  form a proper scenteces in English
3.I'm not bad at English and why do you think that a 13 year ol' Magyar(Hungarian)
cant form proper english scentences
4.And Andial I could form a proper hungarian scentece when i was 3 like this:
Na tudnál egy ilyen mondatot jól összerakni.
(If you wanna know what this means look it up in your hungarian dictionary.)
>:( >:( >:( >:( >:( >:( >:( >:( >:( >:( >:( >:( >:( >:( >:( >:(
                                                                     
Edit: Oh and voh do you really like to pay for a game where you go around and
hent,hent,hent,hent,hent,hent,hent,hent,hent,hent,hent,hent,hent,?
/sig

SMF spam blocked by CleanTalk