Hey all just wanted to get your opinion on something.. think about it the year is 2005 and all in the land of ags is working on desktop adventures! dun dun! DUN!
The year is 2010 and all in the land of ags is still going on on on.... on desktops...
What do you guys think about designing mobile adventures! java and symbian software even pda ect.
Mabe we sud talk to the great AGS MASTER ... DUN DUN DUN <drum roll...>
CHRIS JONES
what do you guys think about THAT !!?? ;D
I think you should search the forums before posting. :P Mobile adventures have been the subject of recent discussion; AGS ports have had even MORE discussion, to the point of exhaustion.
I think if you really want to make mobile games, learn some Java.
then i wonder how well indiana java would fair being construed to a mobile phone.
will check the forums "YAWN" just after my nap..
Well then Where is the thread under what wil it fall? Category wise?
And did anybody have a great response to it?
To save you the bother, the response is always along the lines of, no, adventures on mobiles does not appeal to many people, and AGS is written in C/++ with dependancies on a few external libraries, a port would be impossible, an embedded Java version would be an entirely different engine.
When I travelled to 2010 with eric in his time machine, strangely enough people were still using desktops, and not fiddling around on PDA's with 2x2 inch screens.
Are you sure you actually travelled? Because sometimes eric just makes beeping noises and pretends like the time machine worked, so he can limit his plutonium intake.
-MillsJROSS
Yeah, sometimes he just likes to show off.
I remember during mittens when he said "Welcome, my friends, welcome to the year 2027!"
And then somebody spotted a calender and called his bluff.
Just my 2 cents...
Games on mobiles - BLECH! It's like taking a beautiful woman and turning her into a nose stud. It's ugly, you can't have sex with her anymore and you only did it because it's the current, stupid trend.
IMHO, Fmarais's post points out the broader issue of portability to future platforms. Nobody knows for sure what the future holds; about the only thing one could be certain about is that it will be different from the present and that we will all be older. When I look into my crystal ball I don't see M$ having a lock on 95% of desktop (or other) computers.
I'm just musing mind you but what if there were an option in the AGS editor to build to an intermediate game description language (perhaps ans XMLish thing), in additon to DOS and Windows? Third party developers could then make runtime engine thingies that could consume the game description language and either render the game or an executable for whatever platform they wished.
Of course the problem is which should come first the chicken or the egg? Presummably it would be a lot of work to output to an intermediate language, so one would probably not want to do such a thing unless there were dedicated developers willing to create runtime engines. An of course they wouldn't want to do this unless their engines had something to run.
As I was writting this I wondered if there were any such languages out there and when I googled I found a couple of interesting links.
XMLish Things
http://questml.com/
Mobil Game Development
http://developer.mophun.com/
http://www.synergenix.se/index.php
http://pocketinsanity.sourceforge.net/
Other Game Development
http://www.openrpg.com/
http://vz4.sourceforge.net/
http://gamedev.sourceforge.net/
This isn't a serious suggestion, just some interestesting thoughts I thought to share with you. I hope you find them amusing and/or interesting.
"The future ain't what it used to be!" Yogi Bera
Games for mobiles are a thing of the past... I'm thinking more about adventure games for your car! I sure get bored with driving, looking at the road for hours on end. For the first five years, controlling the mouse while driving can be a bit tedious, but once you get it you'll finally end up wrecking with another car.
"What do you guys think about designing mobile adventures! java and symbian software even pda ect."
Like I said ect. Well if you think about it mobile gaming consoles are still in circulation and like us they have
die hard fans aswell. The fact of ags being c++ is fine you get c++ to java converters they rock! very accurate!
Iam sure if CJ checks this out he can dump the source code to some java coders and there are probably in this size of a community... Any volunteers? My point being that Ags java could open up more doors for us.. we might even get the ags engine to drop image files that can be opened and executed by the java engine? like 5days.ags compiled by the c++ version and playable through the java one. Never the less a intresting topic. With the mobile generation going wap< this being dead> now replaced with the 3g thing but lets face it on my 6600 i have an rpg game and i can play this game online with alot of other players 24 7 wherever i am. and all at the costs of gprs. its nothing with all the stuff on your phone already... imagin posting on the forums from your phone. lovely isnt it... if you have a pda or a smartphone its way easier. mobile games are smaller and way cool. And just like dos once was I will always be a die hard fan of mobile technology and software... what about the fact of playing those multiplayer adventures we where thinking off and you can participate on you way to timbuktoo in the back of the car just because you have the mobile version... eat that game boy!
"The fact of ags being c++ is fine you get c++ to java converters they rock! very accurate!", no I'm afraid that is not true, or even possible, except for basic "Hello World" type programs.
Nobody has made multiplayer AGS adventures on the desktop, even though we could, I don't think people would for mobiles. I know people who have mobiles capable of running java games, none of them use that feature, playing games on your phone is something you do when extremely bored and unable to find a proper games system.
"imagin posting on the forums from your phone. lovely isnt it..." No, it's not.
Use mobiles for calling people, they are not games machines or web browsers and never will be.
A PDA or Sony PSP port sounds less silly, and remotely possible, but I very much doubt we'll see either of those.
Many apologies for a worthless post, but I found myself unable to read that last one (not Scotch's, he slipped that in while I was typing).
The primary reason for this is that I am functionally illiterate. The secondary reason is that it seems to have been written by a hyperglycemic teenage girl with ADHD. After finding a starting point and reading a number of phrases, I found my intestines to be raging with an unholy fire.
The gist of the post seems to be that c++ to java conversion ought to be simple. However, there aren't many conversions that don't suffer from some sort of data loss/corruption. The many operations needed to import and modify sounds, images and existing script would be too offputting for converting current games and many creators would probably feel too limited by the lack of space, screen size, and craptacular audio portable devices use.
The idea of adventure gaming on portable devices is a good one, it's just that it would probably have to be another project and not AGS. PDA-gaming seems a worthwhile goal but mentioning cellphones seems like fantasy at this point, perhaps when they go from a very common status to an ubiquitous one.
How did you think I was able to be on #ags and in a internetless, waterless cottage without electricity in Lapland at the same time, scotch?
Quote from: YakSpit on Wed 02/03/2005 19:23:54
The idea of adventure gaming on portable devices is a good one, it's just that it would probably have to be another project and not AGS.Ã, PDA-gaming seems a worthwhile goal but mentioning cellphones seems like fantasy at this point, perhaps when they go from a very common status to an ubiquitous one.
Well then i guess the sales figures of the n gage and ngage qd dont count the fact is that there are games being produced and sold all over the world for these consoles / phones... my 6600 runs n gage games ye sit does.. ask me how. The fact is the new 6630 has come out with even more power and will be beter equipt at that.
As for you scotch I have no time to mess around. I do what i want to through as many channels as possible " ;D " he heh. So yeah i dont go to the bank i do internet banking. I dont go buy the new gta game i go online. the fact remains i am not always by my desktop. i use my phone thats why i bought a smart one. Pda's are also getting phone features and you can make and receive calls on them check your email and surf the net. more pricey than phones however and i cant wait to get 1. now i didnt want anybody to convert their games I just wanted to develope for it and yes playing multiplayer on the phone is not farfar away guys cause you can already more complex games than any adventure could dream to be! so when you guys wake up from never never land then its all over and some russian crew decided to take the world by storm and ... no really where the hell did i put that gaint laser?
Those games are produced by companies that acquire a license to proprietary software. Sure, a PDA running Windows CE might be able to handle AGS (haven't tried) but the fact remains that outside of a PC OS, it's just not practical without a re-writing.
I'm sure that the amateur adventure scene will eventually branch out into portable devices but it's not likely to be anytime soon. This particular crowd isn't exactly well known for jumping to the latest and greatest thing.
I use my tapwave zodiac 2 to browse these forums and post when im in class.
well i am putting it on the top of my wish list! and sumwhere near the top on my project list juggle it between web site design and studies work ags forums and the rest of it. Just rememba people can be unpredictable at times you never know! well i am glad to see there are some other people that actually utilise some form of technology to do things they love! and keep in touch with the real world! The MOBILE generation i Guess!
((keepingtouch.realWorld) != (internet.forums)) :=
Quote from: RickJ on Wed 02/03/2005 02:00:03
I'm just musing mind you but what if there were an option in the AGS editor to build to an intermediate game description language (perhaps ans XMLish thing), in additon to DOS and Windows?
In a sense, it already does that. The editor compiles a data file with the game in it, which is then run by the Windows/DOS/Linux engine. In theory there'd be nothing to stop somebody writing their own engine from scratch to run AGS games (except that the file format specs aren't public, of course).
QuoteThe fact of ags being c++ is fine you get c++ to java converters they rock! very accurate!
Iam sure if CJ checks this out he can dump the source code to some java coders and there are probably in this size of a community
Uh, yeah ... as scotch says, it's really not that easy. I guarantee you that porting AGS to Java would be non-trivial task and in fact it would probably be easier to start from scratch. Plus the fact, Java is really too slow to use for games.
Quote from: Fmarais on Wed 02/03/2005 19:42:36
As for you scotch I have no time to mess around. I do what i want to through as many channels as possible " ;D " he heh. So yeah i dont go to the bank i do internet banking. I dont go buy the new gta game i go online. the fact remains i am not always by my desktop. i use my phone thats why i bought a smart one. Pda's are also getting phone features and you can make and receive calls on them check your email and surf the net. more pricey than phones however and i cant wait to get 1. now i didnt want anybody to convert their games I just wanted to develope for it and yes playing multiplayer on the phone is not farfar away guys cause you can already more complex games than any adventure could dream to be! so when you guys wake up from never never land then its all over and some russian crew decided to take the world by storm and ... no really where the hell did i put that gaint laser?
It's very hard to sound clever when your posts are almost unreadable.
Quote
In a sense, it already does that. The editor compiles a data file with the game in it, which is then run by the Windows/DOS/Linux engine. In theory there'd be nothing to stop somebody writing their own engine from scratch to run AGS games (except that the file format specs aren't public, of course).
Right, and the file format isn't published to discourage unathorized ripping of someone's game (I remember that from one or more discussions over the years). So my musing was that perhaps there could be another optional file format that could be published.
It also occurs to me that such a format could also be readable/importable by the AGS editor and perhaps be the basis of a flexible import/export mechanism (i.e. for rooms, objetcs, chaaracters, etc as well as whole games). Currently we can import/export characters, gui's and games via templates via seperate mechanisms. Character import/export doesn't include any code, GUI import/export includes AGS event handlers but not any other code required by GUIs.
Again, this not really a serious suggestion; just something I find interesting to think about and thought I would share it with you.
Quote
The fact of ags being c++ is fine you get c++ to java converters they rock! very accurate!
I have worked on a number of such projects where it was desired to port an application from one programming language to another. Code convertewrs work only in very constrained circumstances. If you have a lot of repetive stuff they can cut some editing time, just as find/replace functions and programmable editors do. The remaining obstacles to such a port are significant if not insurmountable. There is no such thing as as an "EASY" button. You don't have to believe me; just try it yourself. Dump a simple game to text file(s), run it through your converter and let us know what happens. :=
Well its settled something will have to be done from the ground up.
Sorry to rain on your parade, but IQ = intelligence quotient.
And uh. Your posts are almost unreadable, actually. Almost, not completely.
Fmarais, what are you talking about?
Who cares what your IQ is? What Kinoko means is it's very hard to read your posts sometimes, you just ramble and your grammar goes down hill so it's extremely hard to read what you're writing.
If you're not a native english speaker that's fine but when you're given something like this to read:
"Mabe we sud talk to the great AGS MASTER " It's a little confusing.
"1 of them sud have an answer iam really tired know gota go crash and reboot." the same.
Just write out all your words and don't use internet short hand and everything will be fine.
Eric
eric u sud get up wit da times :P
Hehe, can't resist this one :P
- If you have to tell everyone how intelligent you are then you probably are not.
- "traid" is not a word. If you meant to say "trade" you will notice there is no "i" in the word and that it ends in a silent "e".
- IQ abbr. intelligence quotient
Quote
Noun 1. IQ - a measure of a person's intelligence as indicated by an intelligence test; the ratio of a person's mental age to their chronological age (multiplied by 100)
I don't know quite what it is but someone once told me I have a big one... :=
- Professor is spelled "professor" not "proffesor"
- Kinoko has published a game and is working on another, markets several self-published Manga (Kinoko, hope Manga is the correct term for your work) comic books as well as other original art works, and maintains a comercial website. It's my understanding that Kinoko is currently working on an RPG game using AGS, a challenging task for anyone, but especially so for a an artsie-fartsie non-programmer type ;D. One might ask "What have you done lately?".
- :) I think the proper term is emoticon. Their purpose is to allow the writer to convey his "tone" or context in which the message is meant to be interpreted. Electronic communications can sometimes be terse and so can lead to confusion. When communicating in person non-verbal cues provide a context to the communication. So emoticon are used to express the non-verbal portion of a communication.
Quote
Noun 1. emoticon - a representation of a facial expression (as a smile or frown) created by typing a sequence of characters in sending email; ":-( and :-) are emoticons"
- You're far to clever for me to keep up with you so I will leave you with a smile ;D
You guys are even more lame than I though resistance is futile you jungle juiced
bunnies! You are probably typing at 12 wpm and use google.com for all your
needs. a good source of info but wasting your time to do a post tsk tsk.
No iam not a native english speaker and i dont care about spelling all that much
because it doesnt matter you got what it was didnt you. Why use bigwords guys
cause if you didnt notice the people here are not all OLD and some actually have
some style of communication so if your all tit @ssd bout the llet speak and the
spelling find a applet and set it to vibrate. Iam done with this rite know
btw mr colossal sum find these ramblings funny and even smile sum times!
Well why is it so confusing is there anybody else that is the great ags master?
I know its CJ and no one else. so if you get all stressed out about that then
just ignore it cause dats just the way iam and this being a community
should accept me or reject me and then live with the consiquences
<oh gee i got a big ol spelling mistake !> :-[ whoops
BTW any boddy who played any style of adventures cant really dis
the fact of slang funny jargon or crazy zany insane illogical and
stupid sayings facts greetings ideas... YAWN.
now i cant resist the point of this whole thing is to see who you pasionately
persistent ppeople are... he he chuckle laugh <sniker> MWHAHAHA
I don't know quite what it is but someone once told me I have a big one... - rickJ
yeah sure it is reaaaly BIG rickj, uh huh take it with a pinch of salt This should get an award!!!!
And btw rickj if it was a girl that told you that... ;D
I really don't know what you're trying to achieve here. All Kinoko did was point out that your posts are hard to read (which I think most people here will agree with), and you start resorting to insults?
Of course it's totally up to you what writing style you choose, but if you want people to read the entirety of your posts and respond constructively, you have to help them out by using paragraphs and punctuation.
I second what CJ said. I have yet to read more than the first few lines of any of your posts. Carry on with this style of writing if you feel like it, and I'll carry on skipping over them.
oh and by the way...
Quote
(4) Dont use any "smileys" or "faces" as you call them these are
delicate tools of the writer traid and should not be taken
likely as there were many hard working intellectuals working
on them. You will reveal your poser identity!
look at your last post...
Quote
accept me or reject me
you are just rejecting yourself. think about it...
Quote from: RickJ on Thu 03/03/2005 18:41:32
- Kinoko has published a game and is working on another, markets several self-published Manga (Kinoko, hope Manga is the correct term for your work) comic books as well as other original art works, and maintains a comercial website.Ã, It's my understanding that Kinoko is currently working on an RPG game using AGS, a challenging task for anyone, but especially so for a an artsie-fartsie non-programmerÃ, typeÃ, ;D.Ã, One might ask "What have you done lately?".
Respect to the Kinoko dude but it doesnt mean he has to take me on in a forum.
Mail me n say dude your thread is like totaly not readable and its quite a bummer
cause i could like to be reading it! Or just say its putting strain onto my eyes and
I would really like you to take it into considration ... whateva! Just like tell me then
I can solve the problem or help you with it! And yes this is posted in really bad
english cuz i like can be wanting to makes a point! So the bofe's of u's sud like
be letting me know k?
Resorting to insults wasnt the intention puma (slipped the post in before this one)
Ok well I am new to the net thing ok so juice me up jungle bunnies! I dont know all
the kewl tricks and tips to make bullets and stuff. So yes i did edit your threads to
see how and now I know. So yes by being a team player, I will admit by saying I
didnt know it was othering you guys! And now I know. And lewk what liked to b
happening!
It became all neat and tidy! So yeas I would like to appologise too all the offended
members involved. So yes my spelling on the other hand has never been great
and I dont care who moans about that cuz it is something I gota spell checker for.
A couple of Questions?
- Is this more readable?
- would you like me to keep it neat and tidy?
- and umm how do I turn this thing bold and underline my heading?
Geez you guys keep slipping them in there !
Mama Rulez
That was a spoof a joke a laughter generator... all fiction and pure BS
cause i type like it all the time! It was just to humour Kinoko.
[size=9]This must be more readable[/size]
I've been there, might still be actually, haven't checked. If you want to laugh you can have a look at my profile, show all posts and look at the first posts I've made. It's pure horror. This community has helped me a lot.
Wow, my one little post caused such a fuss o_o
Fmarais: I wasn't trying to be insulting, but your posts on the whole ARE unreadable. You just need to type slower, do your best to spell out the words (we all understand if English isn't your first language, a lot of people here are like that, but they try), and don't result to throwing insults at people just because they criticize you. You'll get a lot of respect from people if you take it maturely, respond maturely (or not at all!) and stop calling people "jungle bunnies" (which is certainly a new one to me).
Posting about your IQ is unlikely to impress anyone here. What I think impresses people here is a generally nice and mature kind of person who on the whole, tries to get along with people and can argue matters without resorting to name calling.
I don't mean any offense by this, I'm just trying to help you out a little.
Rick: Aww thanks ^_^ You're a sweetie.
P.S. I'm not a 'dude', by the way, but it's a common mistake because my avatars are almost always of male characters :) It doesn't bother me much.
I have the IQ of a coconut and the body of a spent Walrus.
Love me.
Fmarais, welcome to AGS. Trust me, proper grammar and decent writing skills will make you a better communicator around here.
Good luck!
Bt
Kinoko I wasnt being nasty or trying to be I get a little defensive when my
intelligence is questioned cause of my age in my indistry it gets questioned
alot and later on everybody goes oooh wow sorry about that!
I guess I just blew of some steam at the wrong person.. Thanks and sorry :-[
I am sure everybody will agree my recent posts have been better and are way more
readable. I have been putting more effort into them and I dont have to type slower just
use the enter button once in a while ;)
Blackthorn I see you do music I need someone to do some music for my game sometime
intrested? message me k.
One more thing sorry about the guy thing Kinoko! So ur a dudette! Ill try to keep that
inmind but I call all my people dude either way! So try not to get offended. Jungle bunnies
are kewl man I dont know Ill clue them in somewhere I started that and I guess it just took
a liking to everyone this side of my planet. ;)... yes its mine all mine !
Quote from: Fmarais on Fri 04/03/2005 17:53:25
Blackthorn I see you do music I need someone to do some music for my game sometime
intrested? message me k.
I'll do music for you if you do spelling for me. Quid pro quo.
Bt
Well then its settled I have word and it has spell checker gramar checker ect.
Best solution for this problem CTRL+A ; CTRL+C; and right click paste into WORD!
Oh no no no no I gave away the secret to life my very essence!
After spell checker...
Well then its settled I have word and it has spell checker grammar checker ect.
Best solution for this problem CTRL+A ; CTRL+C; and right click paste into WORD!
Oh no no no no I gave away the secret to life my very essence!
wow only one spelling mistake this time! Im impressed...
etc. = et cetera :P
CTRL+V = paste.
happy to help
oh, by the way, you need some of these little bastards: ,,,,,,,,,,,,,,,,,,,
should be enough
What he means is:
"Hello my name is Jesus i like wakeboarding and long walks on the beach and reading books i like horses cus they are fuzzy"
should be:
"Hello. My name is Jesus. I like wakeboarding, long walks on the beach, reading books. I also like horses, because they're fuzzy"
And I'm not trying to insult you btw, just an example.
Quote from: scotch on Tue 01/03/2005 19:05:52
To save you the bother, the response is always along the lines of, no, adventures on mobiles does not appeal to many people
Whoah! I don't think that's true. I don't think it's true that that's what the response is like, and I don't think the statement is true.
Quote from: scotch on Wed 02/03/2005 19:22:31
I know people who have mobiles capable of running java games, none of them use that feature, playing games on your phone is something you do when extremely bored and unable to find a proper games system.
"imagin posting on the forums from your phone. lovely isnt it..." No, it's not.
Use mobiles for calling people, they are not games machines or web browsers and never will be.
I learned from a panel at CES 2005 that the number of people who play games on their cell phones is orders of magnitude bigger than the size of the traditional gamer market.
Many modern cell phones have decent sound cards and speakers (and later this year we'll see hybrid phones/MP3 players) and better than VGA-quality screens.
Quote from: Pumaman on Wed 02/03/2005 22:51:30
Plus the fact, Java is really too slow to use for games.
A friend of mine showed me a 3D racing game written in Java running smoothly on his cell phone. That's
3D, in
Java, on a
cell phone! So I definitely don't think it's true that Java is too slow to use for games.
Java may be too slow for AGS games, since the design of AGS (quite correctly) prioritizes flexibility and features over optimization.
Well well sum1 can c da lite! I am surfing from my 6600 now and replieing to the forums. So yes my phone rocks and yours doesnt plus i have speed text that enables of to type faster. Java games are among the best 3d games i have ever seen. My phone can run these games no problems. The later models foot just play mp3s they have more memory and better display. Among other features. See my gorgeous spelling ?:) i think dat there is alot of people that would like to see and create mobile games. Cant we make a poll or something so people can vote
I just have to say, I don't copy and paste my text into Word to correct it. I've spent years praticing writing properly and I've (gasped) memorized most of the rules of grammar. This is how I type - writing properly over time builds practice. Practice makes perfect! This entire little blurb took me maybe 30 seconds to write, and I didn't go back and correct it. It may have an error. Sue me. I think it's readable, at least.
Bt
This guy reminds me of that noob in THIS (http://www.adventuregamestudio.co.uk/yabb/index.php?topic=19434.0) game. Maybe he can get some tips from there. lol
Reptile, you are a NOOB yourself, no need to be talking about someone when you yourself just signed up here.
Quote from: Dark of Night on Sat 05/03/2005 00:59:46
Reptile, you are a NOOB yourself, no need to be talking about someone when you yourself just signed up here.
Actually, he has some other handles here. I bet he didn't know he could just change your name in the profile.
Bt