Space Battle (Arcade) Very Very first playable alpha

Started by Akumayo, Sun 12/03/2006 04:09:33

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Akumayo

I'm too lazy to capture any screen shots, deal with it.Ã,  So I'm posting this here, instead of in the Games In Production thread.Ã,  Let's face it, I'm never going to make an Adventure game.Ã,  It's just not in meÃ,  ;D.

This version features:

-A ship to pilot
-Guns to shoot with
-Stuff to shoot at
-More stuff to shoot at
-More stuff to shoot at
(what more could an arcade need?  ;D)
-Stuff to dodge
-More stuff to dodge
-A short synopsis of what's going on, and the controls
-No sound (There's no air in space, therfore there is no sound, so I don't have to make sound effectsÃ,  ;) ... yet)

I hope you play it and find it at least mildly enjoyable.Ã,  I would highly appreciate any comments or ideas you have for it to be posted here.

Download:
http://www.2dadventure.com/ags/space_battle_alpha_alpha.zip

-Regards, Glacies Akumayo
"Power is not a means - it is an end."

nihilyst

Looks good. But when I get shot by the turret, when I'm near to it, I get instantly shot again, when the spaceship revives. I suggest making you ship invulnerable for, say, 2 seconds, after it has been revived.

cheers
nihilyst

Akumayo

Interesting idea... maybe it could be invulnerable so long as it is still somewhat transparent?  That would give you time to get out of the way I think.  I will it.  BTW, thank you for playing.
"Power is not a means - it is an end."

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