Of Interest to those who plan to publish their games

Started by Pod, Sat 13/08/2005 15:38:23

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Scummbuddy

That was a good read. Thanks for sharing. I don't know if I ever plan on selling my games, but this is also good just for publicity. This would be good inspiration to anyone contemplating selling their game. This will get them motivated.
- Oh great, I'm stuck in colonial times, tentacles are taking over the world, and now the toilets backing up.
- No, I mean it's really STUCK. Like adventure-game stuck.
-Hoagie from DOTT

Ubel


Corey

i dont think any1 should sell there games unless:

1. they are really long so you its possible to play it for weeks

2. its all really pro made

3. awsome to play
Greatest thrill
Not to kill
But to have the prize of the night
Hypocrite
Wannabe friend
13th disciple who betrayed me for nothing!

GarageGothic

Quote from: Corey on Tue 23/08/2005 14:06:25
i dont think any1 should sell there games unless:

1. they are really long so you its possible to play it for weeks

2. its all really pro made

3. awsome to play

In other words, Still Life should have been a freebie :). Seriously though, it's difficult to demand weeks of gameplay when most commercial games these day rarely offer more that 8-10 hours.

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