Programming

Started by Wonkyth, Thu 23/04/2009 11:53:26

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Nikolas

Quote from: lemmy101 on Sun 26/04/2009 19:17:03
Busted. :D I am a bit of a code language fascist, I grant you. I am right though. :p See my follow-up post for evidence.
You code-nazi you!  :P

I would imagine that the idea that:
"A. What works for YOU.
B. What is needed for the program.
C. What is available."
Applies to coding as well?!?!?

Is C# SO vastly different than C++?

Stee

<Babar> do me, do me, do me! :D
<ProgZMax> I got an idea - I reached in my pocket and pulled out my Galen. <timofonic2> Maybe I'm a bit gay, enough for do multitask and being romantical

Wonkyth

Quote from: bicilotti on Sun 26/04/2009 19:15:38
[ what are you trying to code, wonkyth? I'm curious :D
Not really sure.
Computers have always fascinated me, so I've always wanted to program. I'm also a bit RPG fan.
I figured that as I had a good understanding of what made an RPG tick, and making a simple turn-based one meant I (Probably)wouldn't have to deal with alot of the more nasty things like endless loops or something.
Anyway, I'm keen to learn, keen to make and keen to play, so we'll see where that gets me.

Oh, and not to be the nit-picking N00b, Lemmy, but I think it's actually Assembly, not Assembler.
"But with a ninja on your face, you live longer!"

rbaleksandar

There are always loops in such things. If they are endless depends on you and how you've wrote them. :P
I am a mighty pirate. Arrrrgh!

Stupot

A quick Q that doesn't really deserve its own thread:

Next year I'm going to be getting familiar with Pascal, albeit purely for Computational Linguistics purposes; I doubt we'll be making any games.  But I just wondered what people's thoughts on/experiences with this language are?

Without wanting to hijack this thread, feel free to PM me if you like.
MAGGIES 2024
Voting is over  |  Play the games

Paper Carnival

We were tought the very basics of programming on Pascal when I was in high school. Personally, I don't like the syntax, but that's a matter of preference. It's just as powerful as any other low level language.

Game Maker was written in Delphi, which is object oriented Pascal.

lemmy, here's a quote I like: "There never was, and never will be, a programming language that makes it hard for programmers to write bad code".

rbaleksandar

Pascal's syntax is great omho. In fact most books about algorithms use it for description-code, 'cause it's so simple to read. As every language it has it's (dis)advantages too. For graphics, wonkyth, stick to C#. If you want some industrial quality, go OpenGL, but it's much more advanced than C#, since it's purpose is development of computer graphics. About your C#-problem - look on the internet. I'm sure there are at least 1000 solutions for your problem(s). A great amount of tutorials is also on hand.
I am a mighty pirate. Arrrrgh!

Trent R

I assume you already know this wonkyth, but you haven't explicitly stated it..
But if you use C# for game development, you'll definitely need to use it in conjunction with XNA. Very powerful stuff there.


~Trent
To give back to the AGS community, I can get you free, full versions of commercial software. Recently, Paint Shop Pro X, and eXPert PDF Pro 6. Please PM me for details.


Current Project: The Wanderer
On Hold: Hero of the Rune

Wonkyth

You guys have been Awesome. Thanks for all the advice, links and other various useful stuffs. ;)
one thing about the Pascal/Delphi thing, I have a friend who likes to use a language called Lazarus. I think it's supposed to be something like a free Delphi, but as I know nothing about Delphi that isn't really much help. Have any of you heard of any games made with that?
I don't think it has hit its first version yet.
"But with a ninja on your face, you live longer!"

rbaleksandar

You can make games with whatever language you want to. It mostly depends on how you want it to look. If you want a fancy 3D enviroment and characters - forget about the old languages.

PS: You can make games with Pascal too. :)
I am a mighty pirate. Arrrrgh!

JpSoft

Sure you can create games in pascal  ;D I created hundreds of games in Pascal 5.5 around 15 years ago. Very simple ones, like roullette, pacman, blackjack, and others with more complex like chess, monopoly or an air-hockey simulator.  I never won money with that, but was funny to share the games with my friends.

Jp

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