Adventure Game Studio

Community => General Discussion => Topic started by: Miez on Wed 12/03/2008 00:18:40

Title: Retro FTW - Guitar Hero for the C64!
Post by: Miez on Wed 12/03/2008 00:18:40
Oh my god ... this guy's a genius:

http://nl.youtube.com/watch?v=WyCMM6e1Lbo

8 bit for THE WIN! ;D
Title: Re: Retro FTW - Guitar Hero for the C64!
Post by: Baron on Wed 12/03/2008 01:06:01
That was pretty neat looking how he adapted the guitar interface to the C64.  Something like that for the PC would be a little more practical, from my perspective, since then I could create AGS adventures that require Guitar Hero input.  How cool would that be???1????  Nonetheless I am impressed.
Title: Re: Retro FTW - Guitar Hero for the C64!
Post by: DoorKnobHandle on Wed 12/03/2008 01:12:37
But why did the notes approach in an exponential way and not linear? Like, they are coming closer faster the further they are away from the playing-line and when actually come closer, they slow down? That's inverse perspective and it got to be extremely counter-intuitive when playing. WHAT WERE THEY THINKING?

[/AVGN]
Title: Re: Retro FTW - Guitar Hero for the C64!
Post by: Shane 'ProgZmax' Stevens on Sun 16/03/2008 12:34:08
It's awesome and pointless all at the same time.  I'm not sure what to think.