Rockstar Games

Started by evenwolf, Fri 26/03/2004 00:13:07

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evenwolf

Imagine working for Rockstar Games right now.  The work seems highly lucrative - the GTA series has sold over 30 million copies, with another game due in October.

Grand Theft Auto: San Andreas

There's no synopsis or screenshots, but who wants to bet that's Los Angeles?  For all I know most of you have been chatting in various forums about this for quite some time - but I am really excited.  I went back to playing GTA3 last night and only then realized how much Rockstar innovates between each game.  It's not just a new city each time.  The level of interaction in San Andreas should really be amazing.

Not to mention- Rockstar also has the whole Max Payne series (which I'm not quite as crazy about) and ALSO the upcomingRed Dead Revolver, the trailer of which is a cinematic masterpiece.  Someone really studied their western films to get that look perfected.  


Anyway, aside from gossip fanboy stuff- post here to discuss the future of gaming ala nonlinear environments and interaction.  Eversince Omikron dissapointed me with its supposed "lifesize city of limitless interaction", I've been skeptical.  But now it's looking like entire cities ARE being made, and one can just wander around in them.  How long before gamers can actually knock on any door they want - and find a unique family sitting around a table eating dinner?  Or interact with people not simply using violence?  Shaking hands, conversing, eating, kissing, intercourse, etc.

Although most of these popular games are violent in nature, their popularity might bring opportunity for a new brand of adventure game one day.  Imagine Vice City was a detective game where you solved crimes and there were no guns.  With a certain amount of interaction, the entertainment would stilll be there.
"I drink a thousand shipwrecks.'"

Las Naranjas

San Andreas [as with Vice City] was in the original GTA.

It's a simulacra of San Francisco rather than LA, which is good, because San Francisco is prettier, and imagine driving around endless freeways in LA. yuck.
"I'm a moron" - LGM
http://sylpher.com/novomestro
Your resident Novocastrian.

Robert Eric

Los Angeles was used in True Crime.  There was no way you could ever tell where the hell you were or where the hell you were going.  Rockstar, so far, has made all the cities used in the GTA series easy to navigate, so I don't doubt that it will be the same way in San Andreas.
Ã, Ã, 

MrColossal

hehe las, you mean like Driver 1?

god that was a boring game...

I would write a whole bunch on nonlinear gaming that I have thought about but I find it pointless to do in a forum setting because I don't want to put a lot of thought into a post and then be ignored so I'll wait till Mittens when I can have a discussion with a lot of people and be ignored in person.
"This must be a good time to live in, since Eric bothers to stay here at all"-CJ also: ACHTUNG FRANZ!

Gravity

#4
Message deleted.

foz

True crime was crap//////

GTA vice city........pucker....

can it get any better...?

Manhunt was good....(a bit sick though......if you thought flashbax was
in bad taste......don`t play this..)


Evil

#6
Rockstar is going to make it big with the new GTA. It was delayed something like 6 months because they wanted extra time to make it "The best game yet."

I've been shitting my pants waiting for the new VModule to come out. Completely 3D, much like 3DMax. Its gonna be great, if San Andreas doesnt already have a moddler.

EDIT:  In regards to Dark, I remember reading something like they wern't even going to post screenshots until the game comes out, or something.

Domino

True Crime wasn't that bad, but not nearly as good as GTA3 or Vice City.

I had the most fun just wandering around Los Angeles in True Crime and beating up the locals.

Can't wait to see screen shots for the next GTA. Hopefully Rockstar will release some soon.

for those of you who have played True Crime. Did you notice alot of glitches? Like part of the ground disappearing for no reason? I'm just wondering if its my PS2 (the second one i had to buy)

Las Naranjas

San Francisco was also used in Midtown Madness, and it worked [as a city to drive in, the game was still boring].

I'd like to see them try the 60's East End again like they did with London 1969. That was fun if rather easy and short.
"I'm a moron" - LGM
http://sylpher.com/novomestro
Your resident Novocastrian.

LGM

I wish they'd port Shenmue to PC.. Or make something similar.. That game was ace. Talk about wandering the city and interacting with EVERYONE!

Such a great game..
You. Me. Denny's.

piraatlife4me

Hey!
I live in los angeles!
Sorry, I could'nt help myself.
I just had to represent!

shbaz

Quote from: Dark-of-Night on Fri 26/03/2004 00:44:21
for those of you who have played True Crime. Did you notice alot of glitches? Like part of the ground disappearing for no reason? I'm just wondering if its my PS2 (the second one i had to buy)

I haven't played it, but I post on a professional 3d game modelling forum where they're constantly bitching about how hard the PS2 engine is to work with. I think it has to do with the way the triangles are arranged in the 3d world.
Once I killed a man. His name was Mario, I think. His brother Luigi was upset at first, but adamant to continue on the adventure that they started together.

Esseb

Max Payne was developed by Remedy from Finland, Rockstar was the publisher.

As for the discussion, I'm with eric on this one. As well I believe any discussion on the subject we might have will just be hopeful wishes which might possibly be realised many many years from now which doesn't really make me excited enough to talk about it.

Minimi

Quote from: LilGryphMaster on Fri 26/03/2004 01:58:34
I wish they'd port Shenmue to PC.. Or make something similar.. That game was ace. Talk about wandering the city and interacting with EVERYONE!

Such a great game..
and yet there is... it's in our local store here. Great game!

evenwolf

Driver was revolutionary, in my mind. That last level with the president was  tough as hell.  The mode with just the police smashing you was great fun.

Felony 11-79 was alright but pretty much a linear track with a few shortcuts.

I once emailed Luxoflux after they released Vigilante 8.  I had drawn and planned ideas for a sequel that combined driving and onfoot adventure.  I still have the packet, the game was called Roadside Vengeance.  But some guy from Luxoflux told me not to bother, they wouldn't even open it.  Besides, "gamers don't like hybrid games" and he named off an example I had never heard of.

Now look at Luxoflux- only AFTER gta3 and vice, they develop True Crime.  Good call dude.
"I drink a thousand shipwrecks.'"

Peter Thomas

#15
That revolver trailer looks half decent...

I'm no fan of country-western games - normally I'd rather pour chilli-sauce over my genitals - but RockStar look like they can pull this one off okay.

As for the future of gaming, my idea of progress is being able to kick someone in the head and have them not retaliate....

*sweet*
Peter: "Being faggy isn't bad!"
AGA: "Shush, FAG!"

evenwolf

#16
Quote from: Las Naranjas on Fri 26/03/2004 00:25:39
San Andreas [as with Vice City] was in the original GTA.

It's a simulacra of San Francisco rather than LA, which is good, because San Francisco is prettier, and imagine driving around endless freeways in LA. yuck.

Oh hey.  I'm fairly certain it will be a combination of San Francisco, LA, and other interesting burbs in california.   I'm sure there will be one or two yucky highways but nothing too bad.  We'll get the hills and the bridges of San Fran, and the sunset boulevard/ hollywood / slums part of Los Angeles.  

Remember- we need slums becuase we need crime... becuase we need to justify shooting people.  Slums which don't quite exist in SF.   As far as gangs, Rockstar will probably offend just about everybody this time. Hispanics, blacks, asians, white trash, Hollywood heroine addicts, agents, homosexuals.  It'll be great.  


Some developer should make a game in a "simulacra" of  Las Vegas.  I guess GTA might get around to it despite the lack of water... but hell, they could make the story involve an artificial lake formed by a rupture in the Hoover Dam.  If you're crazy about boats. "Holiday RoOOOOooooad! Hey look kids, Big Ben!"
"I drink a thousand shipwrecks.'"

LordHart

I have to agree with Lord Gravity about The Sims 2. It seems like they are going all out with the sequel, and adding alot of interactivity. For instance, I saw a screenshot where a kid was there watering some plants, that looked like pot and in his thought bubble thing, he was thinking money... :P


Quote from: Dark-of-Night on Fri 26/03/2004 00:44:21for those of you who have played True Crime. Did you notice alot of glitches? Like part of the ground disappearing for no reason? I'm just wondering if its my PS2 (the second one i had to buy)

Yeah, I noticed that as well... I can't believe I bought the game though, I usually buy good games. :(


Las Naranjas

#18
There's less slums to work with, but there's still lots of Triad and Hispanic crime stereotypes to work with.
And I'll guess they'll have fun with the gays as well, to be offensive as possible.
Especially the triads. Working for them was the most fun part of the original GTA.

--edit--
I should mention that I should have said Simulacrum, simulacra is the plural.
"I'm a moron" - LGM
http://sylpher.com/novomestro
Your resident Novocastrian.

Gord10

Hey, I have GTA 1. I think it is so funny. I've opened San Andreas and Vice City with cheat  ;D
Games are art!
My horror game, Self

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