rpg & OSD

Started by Icey, Tue 11/05/2010 03:09:10

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Buckethead

Calin is right. Making RPGs is easy as pie. You just have to press "alt+x" while running your game to activate the script. Some times this crashes the game so if that doesn't work you should try "alt+f4". If that fails your pc is just not powerfull enough to run the RPG script.

good luck

Dualnames

I think only Calin made RPGs with AGS. I recall mario shooting missiles. So icey games, you should pm him.
We were talking this time, and he said that he'd love to help anyone that just ask him, because he wants to do an RPG with particles effects.


Also Calin, I know I'm a dead man.
Worked on Strangeland, Primordia, Hob's Barrow, The Cat Lady, Mage's Initiation, Until I Have You, Downfall, Hunie Pop, and every game in the Wadjet Eye Games catalogue (porting)

Khris

Quote from: Calin Leafshade on Wed 12/05/2010 18:32:10
Modern JRPGs are just adventures with a stat system.. and a stat system is just a series of global integers for health and stuff.. Its really not that hard even for relatively novice coders.

If this was a serious comment (and I really can't say at this time whether it is...), JRPGs are more like an adventure with Resident Evil puzzles and complex, elaborate battle systems involving heavy stats mechanics and a multitude of graphical effects, intertwinded with complex, elaborate inventory, equipment and magic handling.

Even coding something as "simple" as a store is pretty much a nightmare for a novice coder.

Gord10

Quote from: icey games on Tue 11/05/2010 03:09:10
      rpg help
um...hey guy's i was thinking about put a type of rpg in one of my games but the coding is difficult because the example code is for a older version of ags & i cant work with it, now what i will do is make templet of the game & post it up for download but if you are interested let me no..cause i don't have the spair time to really do make this but i really do need the help

Code:

...
   

As I'm the original writer of that example code, so do I strongly suggest you not to use it, too. It is obsolete and limiting, like Khris stated. I'm regretful for that tutorial.

"cause i don't have the spair time to really do make this"
Game development requires a lot of spare time, even for little projects. You need to comprehend the basic concepts like variables, conditions, arithmetic operations in programming and know where to place your codes (i.e. know how functions like repeatedly_execute work) in order to build a simple RPG. I should had talked about these topic in the concerned tutorial.
Games are art!
My horror game, Self

LimpingFish

I don't think anybody should be run out of here just because they ask questions, ignore the answers, ask more questions, rinse, repeat.

That way lies elitism!

Icey should make a small game, unrelated to ANYTHING made by Square Enix, that will help he learn the basics of making an rpg.

A room. The player. One monster. 50 HP points for each character. One attack for each character. A simple battle mechanic (rock-paper-scissors, say, or a random number generator).

If he can pull that off, without melting, we're done.
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Icey

pub master quest was the original FF.XIII back in 05 but i had to change it if i was gonna get some were so i called it PMQ but it say icey & square cause in the future i will work side by square, so PMQ is made by me & there is more to come made by me later on

Icey

Quote from: LimpingFish on Thu 13/05/2010 00:06:53

A room. The player. One monster. 50 HP points for each character. One attack for each character. A simple battle mechanic (rock-paper-scissors, say, or a random number generator).

If he can pull that off, without melting, we're done.


i can't do that if the code does not work anymore, i can make neku,dave,leoth... a rpg game but on ags right now it wont be an rpg unless a new ags come's along with more temp's or options on types of game's you could make the would hold a little bit of code in it for the type of game you want to make...but for right now i'ma stick with ags :]

Calin Leafshade

Quote from: icey games on Thu 13/05/2010 02:05:46
but it say icey & square cause in the future i will work side by square,

Optimism is always good.

xenogia

Quote from: icey games on Thu 13/05/2010 02:05:46
pub master quest was the original FF.XIII back in 05

Alright now I'm laughing.. sorry this sentence is absolutely fantastic.

Icey

well see before there was any word of ff.xiii & xiv in 05 me and my friend made a promise to our friends to work with square to make ff.xiii & 14,year later on G4 as i was heading up stairs i heard them say ff.xiii i nearly broke my leg to get back downstairs to see about "my" game but turn's out square already had plans for 13 and from there my plan was lost for 13 & 3 years later so was my friends idea for 14 but that didn't stop me i took ff.xiii,turned it into PMQ but sadly my friend still has yet to continue his plan, i love squares vr of 13 just like i do pmq...does this clear up anything ?

xenogia

Quote from: icey games on Thu 13/05/2010 02:32:13
my friend made a promise to our friends to work with square to make ff.xiii & 14

So he was in regular correspondence about developing these games hey ;)

Calin Leafshade

Quotemy friend made a promise to our friends to work with square to make ff.xiii & 14

I love how he abandons the roman numerals for 14.

Icey

because they both mean the same right?

               13 - XIII

                          14 - xix

Calin Leafshade


Icey

Quote from: Xenogia on Thu 13/05/2010 02:33:41

So he was in regular correspondence about developing these games hey ;)
no i started FF.xiii before him & he thought about the # after XIII so he wanted to do ff.xix because he also liked ff(like me)so he wanted to work together on our games,then we told our friends we are gonna make the best games ever to be made!

Icey

Quote from: Calin Leafshade on Thu 13/05/2010 02:48:17
XIX is 19.. but good effort.
why in the hell do i keep saying 19 i mean FF.XIV, you know the online one

xenogia

If you really want to go in the deep-end use Wintermute ;) It support 2.5D (polygon characters in 2d backdrops).


Calin Leafshade

thats true actually.. Wintermute is more likely to produce final fantasy style results.

Icey


Calin Leafshade

It is, but with the addition of 3D models.. so it's 2.5D just like Final Fantasy 7 8 or 9.

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