Older adventure games had text interfaces such as Space Quest 1 (non-VGA) and --I believe-- Maniac Mansion. Now that I've had some injuries I'm returning to adventure games since they don't require constant clicking and keypresses. Yet newer games seem to require a lot of mouse work which could be done by voice.
Is it possible to use a text interface and/or speech recogition for existing AGS-based games? Could it be added on after the fact? (Assumig text based interfaces would be useful with speech dictation.)
If you have any speech recognition software that isn't specific to certain programs (i.e. Word) and will automatically 'type' out a sentence and then simulate pressing enter, then probably. Yeah.
That said very few games use a text interface (and that can't be bolted on after the fact). But for those that do it seems viable if you had the right TextToSpeech program.
It seems possible to tweak the AGS engine to use text input with existing games. There seems to be a standard verb structure which could be activated by voice. Perhaps that is how this plug-in http://www.adventuregamestudio.co.uk/forums/index.php?topic=43310.0 works.