My game on IndieGoGo and Steam Greenlight

Started by SpacePaw, Mon 07/01/2013 14:46:36

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SpacePaw

Hello,
I haven't posted for a while, but that doesn't mean I lost interest in adventure gaming :) Hopefully this won't be treated as spam (and if it is - sorry for posting ^^").

I have a non-AGS game that's work-in-progress. It's a jRPG-view adventure/puzzle game mix with sci-fi and horror flavours to it. After creating the trailer I decided to set up IndieGoGo and Steam Greenlight campaigns. If you want to help out please vote and/or donate :) I would really appriciate it.
IndieGoGo: http://www.indiegogo.com/unlucky7 (better quality trailer here. Greenlight only accepts YT videos :/)
Greenlight: http://steamcommunity.com/sharedfiles/filedetails/?id=118625631

Anyways I just thought that I should share it with you guys and hear your opinions :)

WHAM

Response at first glance: Forty-six-thousand!? WHAT!?

I'll need to read through this when I have more time, I like the pretty pictures a lot, but FORTY-SIX-THOUSAND!?

Hells bells, that's a lot of money...

EDIT: Read some more, amount of money makes a little more sense after that, but it's still a lot. I might chip in later this week, though, once I've read all of the stuff.
Wrongthinker and anticitizen one. Utterly untrustworthy. Pending removal to memory hole.

SpacePaw

Quote from: WHAM on Mon 07/01/2013 14:48:54
Read some more, amount of money makes a little more sense after that, but it's still a lot. I might chip in later this week, though, once I've read all of the stuff.
It's the amount we need to make it look and feel exactly the way we want it to. Nevertheless, even with 50% or even 30% of that it still will be made. Just not as awesome as we want it to be :)

bicilotti

Quote from: SpacePaw on Mon 07/01/2013 14:56:50
It's the amount we need to make it look and feel exactly the way we want it to. Nevertheless, even with 50% or even 30% of that it still will be made. Just not as awesome as we want it to be :)

It's nice to see you took some time to highlight where the money would go.

Quote
1. setting up a small company (small expenses needed to do it legally over here)
2. necessary software and hardware
3. paying Fox Amoore to compose high quality music specifically for us
4. buying a license for sound effects or getting someone to record them
5. paying a translator to check all our dialogue
6. salaries (unfortunately, we're not robots â€" we need to eat and pay our bills)
7. office expenses

Can you give us a rough estimate on how the 46kâ,¬ will be split among those seven points?

SpacePaw

Quote from: bicilotti on Mon 07/01/2013 16:45:09
Can you give us a rough estimate on how the 46kâ,¬ will be split among those seven points?

Sure. We have nothing to hide :)

1. ~ below 0,25k
2. ~ 3,5k
3. ~ 4,5k
4. ~ 0,5k
5. ~ 2k
6. ~ 19k
7. ~ 2,5k

PLUS:
Cost of getting paid by paypal according to indiegogo: ~ 2k
IndieGoGo revenue ~ 2k (that is if we reach the goal)
Taxes - should be ~ 8k (the horror :/)
We also need to send out the physical rewards but the cost depends on actual amount claimed. The remaining ~2k will be used for covering this. What is left will be used to get better equipement/software.

Ghost

Long time no see, sir! I have to check this out in detail, but already best of luck. Could well be my first chip-in of the year.

Dualnames

Hey SpacePaw <33333333333333333333333333333
Worked on Strangeland, Primordia, Hob's Barrow, The Cat Lady, Mage's Initiation, Until I Have You, Downfall, Hunie Pop, and every game in the Wadjet Eye Games catalogue (porting)

SpacePaw

Hey guys :) Long time no see indeed! Hope you like the project. I know it's not a regular P&C adventure game but it should at least keep the spirit of the genre :)

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