Just a few questions (compilers and paintshop)

Started by Nine Toes, Sat 12/07/2003 21:26:11

Previous topic - Next topic

Nine Toes

Alright, first off...
- I can never seem to remember what program a lot of people use for their graphics in ags... is it Paintshop Pro?  Or Photoshop?... and does anyone know where I could download a demo or something?

- A guy I work with gave me a C++ compiler and a COBOL compiler.  I've never worked with anything beside AGS, RPG Toolkit, and Adventure Maker... to use these compilers; can I just type up my commands in wordpad, like I do in AGS?
Watch, I just killed this topic...

Fuzzpilz

#1
1.
It doesn't matter what others use, what matters is what you use. If you can work better with PSP, use that, if you like Photoshop more, go with it, or if you prefer GIMP, that's good too. You can get probably trials of PSP and Photoshop from jasc.com and adobe.com respectively. I don't know about GIMP, google for it.

2.
Ignore the COBOL compiler. As a compiler alone is no good for anything, I assume you also got a linker, the usual set of standard libraries etc. with the C++ one? But yes, if it doesn't come with an IDE, you can use any old text editor. Wordpad is a bad choice, though.

Minimi

The Gimp is freeware! ;) AND VERY GOOD for freeware!

Nine Toes

The only reason I asked about Photoshop is because a lot of people out there who use it have really impressive graphics, etc.  I just kinda wanted to give it a try.  The only thing I'm good with is your standard paint tool and that's what I draw all my graphics in, but I wanted something with more options... such as shading, etc.

As for the compilers... I haven't really had a chance to sit down and tinker with them.  I can tell you that the one compiler is the Borland C++ Builder 5, that's all I can really tell you.
Watch, I just killed this topic...

Jimi

I use Dav C++ it handles different types of lanuages, and is an editor/compiler.

SMF spam blocked by CleanTalk