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AGS Games => Hints & Tips => Topic started by: desimaui on Fri 12/11/2004 02:16:21

Title: Apprentice 2 The Knights Move
Post by: desimaui on Fri 12/11/2004 02:16:21
Pib is in the room with the dragon book wyrm and he is supposed to do a few things to make fire. (use charcoal with lantern, use quill pen with bookl wyrm and use lantern with book wyrm) When I try to do the last two steps, it doesn't work. Is there a trick here?
The problem is
Title: Re: Apprentice 2 The Knights Move
Post by: AGA on Fri 12/11/2004 02:43:04
Spoiler
Um, not really... Use the quill on the boom wyrm, and as soon as you regain control of the cursor, move it down to your inventory, and 'use lantern on book wyrm'. Should work... Maybe you're just not doing it quick enough?
[close]
Title: Re: Apprentice 2 The Knights Move
Post by: on Wed 17/11/2004 00:53:48
Quote from: desimaui on Fri 12/11/2004 02:16:21
Pib is in the room with the dragon book wyrm and he is supposed to do a few things to make fire. (use charcoal with lantern, use quill pen with bookl wyrm and use lantern with book wyrm) When I try to do the last two steps, it doesn't work. Is there a trick here?
The problem is
First put charcoal in lantern:
then use quill pen under wyrm's nose, he will sneeze out fire  hold lantern under his nose when the fire comes out and that will light the lantern )...