Adventure Game Studio

AGS Games => Hints & Tips => Topic started by: AstreaEvania on Wed 01/09/2004 23:37:15

Title: Help Needed With Ace Quest: Part 2
Post by: AstreaEvania on Wed 01/09/2004 23:37:15
I've gotten to the second act in Ace Quest and I've become stuck.Ã,  In my inventory I have: gym membership, stamped fair pass, knife, lamp (that's working), puke, glitter/gum ball, horshoe w/condom, and underwear.Ã,  I've tried using all the inventory objects with everything (including themselves) and have come up with nothing.Ã,  I really have no idea what to try next so any help would be appreciated.

Always & Forever,
Æ
Title: Re: Help Needed With Ace Quest: Part 2
Post by: on Sun 14/11/2004 14:11:59
<hide>use the horseshoe on the generator to get an electromagnet, then use that with the ball and the dunking booth</hide>

I hope i used the hide tags correctly  :P  Then again, does anyone actually still play this game?