Perils of Ploom - Need help with goths

Started by farsouth, Sun 16/05/2004 15:56:20

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farsouth

I see the stereo but I can't take it. I have also unplugged it.
I've got a bank card, but the goth won't do any hacking for me.
I threw some seed into the sewerage system.

Now what?

Should I be getting into the club? Must I do something with the window??

Primus

Have you given a look at this yet?

http://www.agagames.com/AGSwalks/walkthrough.php?game=45

Sorry, I can't help you more, I played it a few time ago.

Minds are like parachutes. They only function when they are open. (Sir James Dewar)

farsouth

Thanks

I've looked at the walkthru but it says I must pick up the sterio and the goth will help me. The goth refuses to help me and I can't pick up the stereo.

So far I have a bank card and threw seed into the sewerage.

Primus

Ok! :-)

I suppose
Spoiler

First you must do what the fisherman asks you to do, I think. And/Or try to interact with the stereo several possible ways: look, get, etc.
It also can be a bug: save often!
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As I told you, I don't already remember how I managed to go on that task...


Minds are like parachutes. They only function when they are open. (Sir James Dewar)

Edwin Xie

The problem is, you can't take THAT sterio, you got to take the sterio in the room near the fisherman, to the right, that is what I mean. So, go to the lowest floors and try.
Moving at superhigh speed getting to the planet called Earth. But it is boxed in white......thing.....

Primus

How silly was I?!...

Spoiler

Yeah, the stereo to get is on the right of the "fisherman"... hehehe
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Minds are like parachutes. They only function when they are open. (Sir James Dewar)

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