Errrrrr what the heck is this all about...........I have given instruments and cup to the squidgy things - now what?
where did you find this game?
http://www.adventuregamestudio.co.uk/games.php?category=101
Its listed under new games..............will wait for you to download itÃ, 'cos I'm totally lost with it ;D
I am downloading it now.... Let me take a look at it.
Solution, as best as I can understand:
Spoiler
As far as I can tell, you have to give the instruments to the paramecia, and then kill the Santa paramecium. You don't have to do anything with the cup, it seems.
I don't think this game is for me...... I first went in and killed all the bugs, but realized that wasnt right. Then I went back in and collected all those things.......... didnt get to give them out though...... There are so many better games here on ags.
This is a MAGS game, made in a single month for a specific competition with specific rules. It isn't intended to be an incredible game.
I didn't mean to hurt anyones feelings.... Sorry if I did.
Oh, it's soooooo true! The game is completely half-baked. I didn't get started at this game until Nov. 11 and the competition closed Nov. 25 -there was so much I wanted to add, to explain, to include! Oh well, I guess time makes fools of us all.... :P
BaRoN
I figured out what to do, after I heard one of them say "it seems they lost the will to live". But I didn't know where to find most items, and didn't know what I was supposed to kill (I guessed the YMCA ones deserved to die, but that probably wasn't right).
I'm with you Rosie - not for me - but glad someone worked out what to do.
I think the game idea is absolutely great and very original!
Please add, explain, include! :)
And please explain what the heck is going on in the game, if it doesn't spoil the full game ;)
GAME EXPLANATION: The original concept of this game was that it would all take place inside of this micro-organism, and all the characters would be NPCs (non-player characters). The whole thing was designed to be a mystery, meaning that you'd have to go around listening to each 'cell' and examine their characters, and then put the information to good use. The plot was supposed to revolve around the cells slowly dying off, one by one (preferably after going into a kind of zombie mode for a couple of minutes), and your task would be to find a cure before the society shrunk to an unsustainable size. Unfortunately I ran out of time, since the MAGS contest deadline was November 25, and so I had to cut the whole zombie/death thing out, along with the time constraints that this would have imposed. I tried to make up for it through descriptive dialogue in the intro, but I don't think it really had the same effect. Also, I don't think the clues were as good as they could have been, leaving people puzzled about what to do (even after they'd already done it correctly!). So I think a little more work is in order, after a suitable period for reflection and relaxation of course....
BaRoN
I thought it was quite cute.