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Messages - Gurok

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'ello. I'm new, so I thought I'd post here.

I'm about 20 years old, a full time computer science student and enjoy playing old SNES games and watching Audrey Hepburn movies in my spare time.

I just made a post in the Critics Lounge forum, and more recently, you would have seen me in general discussion. I'd like to get off on the right foot here, so I'll extend a friendly welcome to some of the other recent newbies that posted here, poorkie, Batgirl1979 (woop! SP-fan?) and Pumaman.

Critics' Lounge / Re: Please C&C - Markup\Redraws Wanted
« on: 20 May 2004, 05:59 »
Here's a facuet:

I'm not sure on the perspective, but it's sort of one of those adjustable ones you can move from the left-right depending on which sink you want to fill.

Oh, and I did a very minor paint over on the taps to make them look like they were the four-cornered upsidedown wedge-shaped kind, which I assume is what you were going for.

EDIT: I think the entire tap/facuet set needs to be larger in relation to the sink.

You hate him for Star Wars now, as it is, or you hate him for Star Wars even before the new episodes were released?

Personally, I'm not a big fan of the new episodes. I imagine they'll get better as they age. So that, in 20 years time, we can look back and watch like Star Wars I and go "man, that's got such a cool story line". Oh God, imagine how boring the storylines will be in 20 years time when Star Wars VII comes out.

Critics' Lounge / Re: New Character for C & C
« on: 19 May 2004, 03:11 »
He looks pretty darn cool!

I don't know if you were trying for this look intentionally or not, but he looks VERY thin.  The shading you've done looks more like he's flat, but with a bevel.  Most noticable the pants.

Thanks! He's intentionally thin. Think er... The Nightmare Before Christmas or something like that.


Added some pant cuffs and a little more detail as well as changing the shading.

You forgot to mention the best part! The shoes! You fixed the shoes!!

Finally, they look like real shoes!

Oh, I'm so happy!

Anyway, I combined your edit with my original... I liked quite a lot of it, but Thod can never have a nose. I also tried my hand at shading his belly, in lieu of any details on the pants. I kinda' don't want details because I'm trying to keep the costume really simple (and boring!).
Here we go:

Oh ... and Welcome to the AGS forums!

Hey, thanks. I've been lurking here for a while, but I thought I shouldn't make a post 'till I had something to show for myself. Hoorah!

Critics' Lounge / New Character for C & C
« on: 19 May 2004, 00:36 »

I've been working on a character for an adventure game I'm creating for quite some time now, and I'd like some comments and criticism on him. Please keep in mind that the character will have two 'costumes' in the game, and this is the first, simpler, plainer costume of the two.

Here he is:

And a bigger one for the pixelly pedantic:

His name is Thod. And he's actually gone through quite an evolution, and began life as a sketch:

Which I then traced over and altered using Paint Shop Pro...

And finally touched up and shaded using the various Paint Shop Pro tools, as you can see above. I've been a bit undecided along the way about how his feet/shoes should look.

I've done some animations of him in the past, using the sketches, but I need to transfer him to pixelated (pixel-shaded?) form before I can get him looking any good in a game.

And after this costume has been given a roasting, I'll hopefully be coming back with properly shaded and coloured versions of him in this costume:

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