Female Character for Danger Mouse [NEW CHARACTER]

Started by Dadalus, Mon 11/08/2014 12:20:30

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Dadalus



Designing a new character for my adventure game based on Danger Mouse, not entirely happy with it. I like the face and hair, the torso perhaps needs recolouring, but the legs are all wrong. Ill work on that issue.

Do you think the character fits, and what do you think of the look?

Please note I'm not aiming for sexy, but I am trying to get a Lara Croft type vibe.
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selmiak

Do you realise lara croft was designed to be sexy by default? You probably mean a lara croft adventurer type of vibe?

Dadalus



reworked the image a bit, opinions?
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cat

Much better, but she seems to be off balance a bit . Leaning forward in her legs/hips is ok, but then the upper body should lean a bit backwards or she might fall over :)

Dadalus

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Intense Degree

Not that I'm an artist in any way but...(yep, still gonna give you my opinion ;))

1. It looks like the legs need to be a bit further over to the left - i.e. "under" the torso more
2. The legs don't look rotated to the same degree as the torso.

Otherwise she looks good - a nice design for la souris dangereux! :-D

Mandle

Quote from: Intense Degree on Mon 11/08/2014 16:52:25
1. It looks like the legs need to be a bit further over to the left - i.e. "under" the torso more

I thought the same thing at first, but then realized that it's the hair sweeping back in under her arm that makes her waist look too slim on the right-hand side. So her waist is thicker than it looks in this shot.

Maybe when she moves this will become clearer as the hair sweeps back and forth? Otherwise yeah....this illusion is a slight problem...

Otherwise: Great look!

Dadalus

#7


Reworked it and slightly altered position of legs and line of torso. Also gave it a little recolouring.

Put in the other two characters for reference (no critique on them please).

On slight side note, trying to think of names for this one. Was originally going to be 'Fifi', but I don't think that fits this look. Suggestions? (PM me if not critiquing the art, so as not to be off topic).
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cat


selmiak

She's still missing the small reflective dot on her nose and on her pupils that the design document demands ;)
The more earthy tones are easier on the eyes, I like. Have you tried experimenting with some out of the norm haircolors, like green or blue hair?

Dadalus

#10
The vast majority of the characters don't have a reflective dot in the eyes (see my post in Games in production for examples): here

Even the ones that do, it doesn't show up too well when converted to a sprite.

I'm happy with the hair colour, I think it fits the look I'm going for.

Point taken about the highlight on the nose...




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Tabata

I like the charakter (even without a tail, but that seems to be intended) and can't wait to see her animated. 
Keep on the good work!

Quote from: Dadalus on Tue 12/08/2014 07:40:41
... trying to think of names for this one. ... Suggestions?
I think a typical cat's name for that (sexy) hunting mouse like Kitty or Tiger Lilly would be funny and fits (laugh)

Dadalus

Yep the no tail is deliberate.

Thanks cat, Intense Degree, selmiak and Mandle your input really helped with refining this.

Now that I have Tabata's approval (she is a mouse-fetishist after all) I think I can put this one to bed. Not at the animation stage yet, just wanted to get the look of the character down.

I've chosen the name Angelina suggested by Mandle (in a PM), thanks to all who had suggestions. I'm working on adding more female characters so I will probably use the other names at some point. Who knows? maybe Tabata will deem one worthy of her name...
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Mandle

Quote from: Dadalus on Tue 12/08/2014 17:47:54
I've chosen the name Angelina suggested by Mandle (in a PM),

Yay!!! I named a mouse!!! Never done that before!

Hopefully players will get the reference, or even if not: It's still a pretty name.:-D

Dadalus

#14


A new character that I'm thinking of calling Kitty Lighter. Having trouble with getting the colours right. Any suggestions would help. Ive included two versions so you can see the colours I'm experimenting with.

I'm also not happy with the hands, Ive tried fixing them but cant seem to get it right (I always have trouble with them) taking a break from it and Ill tackle them later.

What do you guys and especially gals think of the look?

Wasn't sure if this should go as a separate post, but hopefully putting it here is ok.
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Anian

Maybe try that blue from mole's suit, something to keep with the more saturated color palette of the other characters. Also her proportions kind of lean towards realistic while other characters are more cartoony, which all kind of separates her design from the other characters and makes her feel out of place. It's a good design, but does it seem to fit that well with others?
I don't want the world, I just want your half

Dadalus

Hadn't considered the realistic look being out of place, but looking at it again I think your right. I'll rework the body shape to make it more cartoon like.

As for the colours, I think your right. The character is supposed to be a witch so I was experimenting with greens and purples but nothing seems to fit.

I'm gonna take a break from it, and rework it tomorrow with fresh eyes.
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Dadalus



Revised the character, opinions?
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selmiak

the contrast between her hair and her skin is almost nonexistant.
The yellow square looks good on the hat, but somehow loses accuracy on the belt. Either leave it out on the belt or maybe just fill the complete square?
The bottom part of the dress is cartoony but somehow looks like a fishfin, but this could be a subjective impression ;)

Dadalus

#19


Slightly altered the belt and dress, and fiddled with the colours also made it a little thinner in scale. Much happier with it, any final thoughts?
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