Author Topic: Looking for Chris  (Read 6762 times)

Looking for Chris
« on: 31 Dec 2005, 04:43 »
I really looked on where this shoud be posted... No Clue... There is no where to reach the guy.  I will and always do trust the moderator to put this in this right place... Many thanks. Steve


I've been working on a new project since I started using your program. I think it's marvelous.
I would like to start a new company that makes games for people.

I.E. A Game for the Downtown Business Association that would tour each business.
I.E. A game for any business that wants a game about their business
I.E. A game for any business... anywhere... that thinks this could improve their business.

I love how your game engine works... for the most part... I will ask for  favours.

Chris... I think You could make a lot of money if some smchuk like me decided  that this could work for Business.

Since I saw how this engine worked I thought... Hmmm. This could work on a whole  bunch of levels that I don't think Chris even thougt about... You probably did  though... What I'm saying is... If I decided to pump a bunch of money into this  project... would you be willing... or your dominions be willing to give me some  new code... Stuff that is not in the current Edition?

Disable stuff
If you have stuff
If you've been here
The usual "on Pop Ups"... Not in Code

In pop ups... not actual code... I'm not doing code... Short and sweet


If so... how much do you need for me (money/cash/pounds) asking you to do a bunch of stuff?

I have two backers that have seen what I've already written with your program...  they are impressed...  I told them it was you.

Chris... what I'm asking is... I have photographers... script writers... Character makers...Music Writers... I need AGS to be universal.

I think I can sell finished 'games' to busnesses to promote their business.

To communities... to promote their communities...

I think what you've created is intense and useful.  I want to run with it.

I have some AGS Guys that are willing to write modules... I like modules alot more than plug ins. 

So what kind of fee are we talking about to make AGS a game engine for the world? 

I think you're there... already... I think you need a push.

I don't want to write code at all... I want a simple "Look at my business" kind of approach... nothing hard... some puzzles but not hard... look at this... look at that... that kind of thing.

Let me know.

I didn't check spelling at all so it's all probably wrong... Sorry.

Give me a clue... I think we both can make some money.  Steve

And PS Thank you for a wonderful game engine... You did great work!!!
Life is a banquet and most poor sonsofbitches are starving to death

MillsJROSS

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Re: Looking for Chris
« Reply #1 on: 31 Dec 2005, 04:56 »
You should have probably just PM'd chris yourself.

I can't really speak for Chris, but I can say that in the past he has been commited to making sure AGS was free. On the basis that he wanted to make this for pleasure, and he didn't want to have it feel like a job. I think currently he's happy with his job salary. He might be interested, I don't know. I'm not really sure what you really want him to do, though. And I'm sure if he goes under such a business venture, he'll want a secure the ownership of everything he's made.

As I said, I can't speak for Chris, only he can do so. But I'd like to hear more about what your doing, because I'm not exactly sure what you want.

-MillsJROSS

Re: Looking for Chris
« Reply #2 on: 31 Dec 2005, 06:54 »
Isn't Chris unavailable until the 4th of January?

Darth Mandarb

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Re: Looking for Chris
« Reply #3 on: 31 Dec 2005, 08:07 »
Who is this Chris character?

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Re: Looking for Chris
« Reply #4 on: 31 Dec 2005, 09:12 »
Who is this Chris character?

I'm not sure if you're trying to be sarcastic, Darth, but I believe the guy's talking about CJ, Pumaman, The maker of the Big Blue Cup and Universe of Adventure Game Studios (Okay maybe I exaggerate a little but couldn't resist).

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Re: Looking for Chris
« Reply #5 on: 31 Dec 2005, 09:43 »
Sorry for dangling on detail here, but...

would you be willing... or your dominions be willing to give me some  new code... Stuff that is not in the current Edition?

What do you mean?

Stuff that is not in the current edition? Like what? Like new features? I don't quite understand where you're going here. But if I got it correctly I think that if you'd have stayed around for a while and followed the tech boards I think would understand AGS a bit better on that side. You can't just go and shove new features in.

Chris is the only one to have ever seen the AGS Source Code, and as far as I know - what he has said that is - he is going to keep it that way. And as far as I know - on the same basis - he is not going to make any money with AGS - just like Mills said.
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Re: Looking for Chris
« Reply #6 on: 31 Dec 2005, 10:48 »
If CJ wanted to make money off of AGS, he would've already. He's had more than enough chances in doing so. Many forum members have said that they would be willing to pay for AGS and have even offered to donate money to him as thanks, and he's always refused it.
Now, I'm Pesty and I'm awesome, so I CAN speak for Chris, and I know for 100% super fact that he will be uninterested in your offer, however potentially lucrative it is. But if you don't believe me, you can wait until January 4th to hear it from him.
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Al_Ninio

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Re: Looking for Chris
« Reply #7 on: 31 Dec 2005, 10:50 »
Just wanted to say... that I find your writing... style... hilarious...

ildu

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Re: Looking for Chris
« Reply #8 on: 31 Dec 2005, 13:28 »
Just wanted to say... that I find your writing... style... hilarious...

I used to write like that on the Internet some years ago. I can't fathom what possessed me to do that. It's just insane and usually makes for incomprehensible text. I'm actually a bit embarrassed that I used to do it.

I would like to start a new company that makes games for people.

I.E. A Game for the Downtown Business Association that would tour each business.
I.E. A game for any business that wants a game about their business
I.E. A game for any business... anywhere... that thinks this could improve their business.

Now I don't want to underestimate your knowhow, since you do seem like a capable and professional guy. But AGS isn't the most business-friendly venture.

First of all, you have the problem of installation. Users will need to download and install this suspiciously old-looking program. Secondly, there are compatability and specification issues. You don't want a Mac or Linux user to download a separate version. Also, you don't really want to deal with questions from users about hardware issues and resolution inconsistensies and other troubles. Thirdly, AGS isn't the most powerful engine, neither a well-dubbed or common platform for the mainstream public. Clients aren't likely to fall for it. Fourth, it's quite difficult to iron out all the bugs in a game. From the client's perspective you would be taking way too much time on beta-testing only, let alone making the games.

What you should really do is fall into the ranks of many designers and use Flash.  Flash is online-based so no installation needed, expect for the driver. There are literally no specification or compatability issues, because the installed driver directs those. Flash is a very powerful and well-known engine. It's a high-profile engine and clients will have experience in dealing with it. Even short-time Internet users will probably already have the driver installed, since Flash is so common. Bug-testing is much easier in Flash and it's less prone to bugs, since the engine is logically time-based and the program fixes bugs, which means you're less likely to screw things up.

On top of all this, Flash is free. The only problem is that you'll have a lot of competition. Flash is the present and future of online media. So it's only to be expected that a lot of companies already concentrate singularily on Flash. Also, a lot of clients will expect the quality already visible to them from earlier Flash media, so it'll be difficult. Nevertheless, I can promise you that any client looking to get a maximum amount of money and users will choose Flash over AGS, and you wouldn't stay afloat very long with this engine.

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Re: Looking for Chris
« Reply #9 on: 31 Dec 2005, 14:42 »
Quote
I don't want to write code at all... I want a simple "Look at my business" kind of approach... nothing hard... some puzzles but not hard... look at this... look at that... that kind of thing.
So basically, "i'll give you money and you do all the work, so i earn more money in return". Not gonna happen.

m0ds

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Re: Looking for Chris
« Reply #10 on: 31 Dec 2005, 14:46 »
I love the way sarcasm can't be detected on the internet anymore!

 ::)

ildu

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Re: Looking for Chris
« Reply #11 on: 31 Dec 2005, 16:03 »
So basically, "i'll give you money and you do all the work, so i earn more money in return". Not gonna happen.

Well, that's pretty much how business and contracting works. It's all about difference in weight between the two parties. It's his business venture, so he may contract a coder and the money will be handled according to the weight. Now Chris is the owner of the licenses for AGS, but it's open source. So if he's asked to improve the engine for the client's (theatrx) needs, I'd guess Chris would be selling the licenses for the improved engine. So he has quite a lot more weight than a contracted coder, meaning the client would have to pay more for the licenses. Basically, business is all about trying to do something as cheap as possible and reaping the maximum of benefits.

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Re: Looking for Chris
« Reply #12 on: 31 Dec 2005, 16:06 »
AGS, but it's open source.

AGS is not open source.

And Flash is not free.

kthxbai._.
I used to make games but then I took an IRC in the knee.

<Calin> Ishmael looks awesome all the time
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Re: Looking for Chris
« Reply #13 on: 31 Dec 2005, 16:40 »
So what kind of fee are we talking about to make AGS a game engine for the world? 
If I'm not mistaken AGS is for the world.

Now, if I understand correctly you want to use AGS to make money! That's wonderfull! There's no problem with that. There is a license fee when making money with AGS talk to CJ about that! There have been commercial games made with AGS before. Somehow they sorted out the financial issues. Do so!

But I'm not sure I follow you completely! I mean, you have writters, musicians, photographers, etc... why not just find a couple of programmers to make a taylor made program for you?

m0ds

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Re: Looking for Chris
« Reply #14 on: 31 Dec 2005, 16:45 »
If you sell an AGS game using the AGS engine with the built in MP3 player you might be sued. I beleive theres an MP3 playing free version (you have to resort to oggs) of the engine available for those who consider commercial projects.

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Re: Looking for Chris
« Reply #15 on: 31 Dec 2005, 16:49 »
So what kind of fee are we talking about to make AGS a game engine for the world? 
There is a license fee when making money with AGS talk to CJ about that! There have been commercial games made with AGS before. Somehow they sorted out the financial issues. Do so!

Say what? Thats new to me...

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Re: Looking for Chris
« Reply #16 on: 31 Dec 2005, 16:50 »
Chris... what I'm asking is... I have photographers...

 :=
Ah! There is no emoticon for what I'm feeling!

m0ds

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Re: Looking for Chris
« Reply #17 on: 31 Dec 2005, 16:50 »
An MP3 license, Squinky.

Squinky

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Re: Looking for Chris
« Reply #18 on: 31 Dec 2005, 17:07 »
But, there is a specific version (or was) that had ogg support. An MP3 license would be crazy expensive....And I don't think Nik was talking about that...

ildu

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Re: Looking for Chris
« Reply #19 on: 31 Dec 2005, 17:15 »
AGS is not open source.

And Flash is not free.

I didn't know it's not open source. I thought you could alter it as you wished.

And maybe the Flash program costs money, but the license, which would be the most expensive part in a project with a licensed engine, doesn't cost anything. And that was what I meant. In most projects the cost of the program itself is minuscule compared to the rights. And obviously this guy has some money to invest.

m0ds

  • Guest
Re: Looking for Chris
« Reply #20 on: 31 Dec 2005, 17:32 »
Nope, sadly, luckily - however you look at it - only Chris can modify the engine :) Only Chris can decompile your games and rip your graphics, too! Oh the power that man has! :O

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Re: Looking for Chris
« Reply #21 on: 31 Dec 2005, 17:35 »
He can't decompile games anymore, not since some new version.
"This must be a good time to live in, since Eric bothers to stay here at all"-CJ also: ACHTUNG FRANZ!

m0ds

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Re: Looking for Chris
« Reply #22 on: 31 Dec 2005, 17:42 »
Really? Darn! Well, there goes another era!

esper

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Re: Looking for Chris
« Reply #23 on: 31 Dec 2005, 18:06 »
Chris... what I'm asking is... I have photographers...

 :=

He also said "I will reply... with favours." Damn. And he's dressed like a Chippendale guy.
This Space Left Blank Intentionally.

Haddas

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Re: Looking for Chris
« Reply #24 on: 31 Dec 2005, 18:24 »
Really? Darn! Well, there goes another era!

And another one dawns...


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Re: Looking for Chris
« Reply #26 on: 31 Dec 2005, 21:41 »
Goodness me!  How many copies of Fatman and Ghostlady's game were distributed?

Haddas

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Re: Looking for Chris
« Reply #27 on: 31 Dec 2005, 22:25 »
Uh. Like a gabillion. Which is why everyone uses ogg vorbis nowadays

Nikolas

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Re: Looking for Chris
« Reply #28 on: 02 Jan 2006, 08:30 »
I didn't know THAT about MP3! Shit!

Ok! Yippy for ogg then! and vorbis! Yeah!

About my previous post and squniky: I was wrong. it is mny fault. I hadn't seen the welcome page of adventuregamestudio for a long time and I did remember something about license. But it was license terms and not fees. My fault! I have no idea! Cross out my previous post!

But I do remember mOds (I believe) with his real life venture thread mentioning something about 10% for CJ or something. I'm not sure. I don't really know. But I guess that if someone is going to make money from AGS CJ should be paid, no?

evenwolf

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Re: Looking for Chris
« Reply #29 on: 02 Jan 2006, 09:49 »
--edit--

eric,  so older games may still be decompiled and their files (bgs, sprites, midis) extracted?
« Last Edit: 02 Jan 2006, 16:22 by evenwolf »
"I drink a thousand shipwrecks.'"

Re: Looking for Chris
« Reply #30 on: 03 Jan 2006, 00:03 »
If CJ wanted to make money off of AGS, he would've already. He's had more than enough chances in doing so. Many forum members have said that they would be willing to pay for AGS and have even offered to donate money to him as thanks, and he's always refused it.
Now, I'm Pesty and I'm awesome, so I CAN speak for Chris, and I know for 100% super fact that he will be uninterested in your offer, however potentially lucrative it is. But if you don't believe me, you can wait until January 4th to hear it from him.

What I think theatrx is asking is maybe having CJ doing a special version only for himself, and I don't think CJ should ban that kind of idea immediatley.
Although that could make a confusion with the free version having the same features in the future, but i think theatrx shouldn't mind on us having them for free. After all he got what he requested, and he got it first.

And also, about the source code, i think CJ lent it to another person when the linux port was being made.
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Re: Looking for Chris
« Reply #31 on: 03 Jan 2006, 00:28 »
I... Think so evenwolf...

He said that with the new AGS he can't decompile but if he still has the old utility for older games, don't see why not...
"This must be a good time to live in, since Eric bothers to stay here at all"-CJ also: ACHTUNG FRANZ!

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Re: Looking for Chris
« Reply #32 on: 03 Jan 2006, 13:24 »
Okay, so I snuk into the Bat cave© and translated the message using the Bat computer© and came to the conclusion that Theatrx wants CJ to program promotial games for buzinesses.

There are two reasons why this won't happen.

1: Theatrx, your post is unclear, You use '...' 41 times, you even say that you are a "smchuk" and your only input in this bussines venture is "I want a simple 'Look at my business'' kind of approach... nothing hard."
Things that doesn't make people want to trust you, especially when money is involved. No harm in asking though.

2: Now, I can't speak for Chris, and I'm not claiming that I know CJ just because I met him in real life, but CJ isn't interested in money or games. He has said this several times in interviews and in person. He never aksed anyone for sprites for a game or even money to pay for the forums. And that shareware joke proves that CJ has no intention of making AGS not freeware anymore.
[size=0](plus, he's ashamed of what we represent)[/size]

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Re: Looking for Chris
« Reply #33 on: 04 Jan 2006, 21:12 »
theatrx, I'm not at all clear about what you're asking.

Are you asking if you can pay money to get new features implemented in AGS?

Or are you asking me to script a game for you?

Either way, I'm afraid the answer is no. I don't have any interest in working on AGS from a commercial point of view ... I simply don't have the inclination to devote that amount of time to it.

Quote
He can't decompile games anymore, not since some new version.

To clarify, I can no longer properly decompile the game, but of course it would be possible to "decompile" and extract the graphics, since they have to be there in order for the game to display them ... SCI Decoder and SCUMM Revisited aren't magic wands!

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Re: Looking for Chris
« Reply #34 on: 04 Jan 2006, 21:35 »
* MrColossal breaks CJ's fingers

To clarify, he physically CAN'T decompile the games anymore...
"This must be a good time to live in, since Eric bothers to stay here at all"-CJ also: ACHTUNG FRANZ!

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Re: Looking for Chris
« Reply #35 on: 04 Jan 2006, 22:28 »
Great, Eric, who's gonna update the engine now? And who's gonna prepare my tea?

Ishmael

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Re: Looking for Chris
« Reply #36 on: 05 Jan 2006, 12:50 »
Eric, maybe?

Oh wait, he's too busy washing my socks.

Oh wait, all my socks are washed for the next thirty years, thanks to time traveling...
I used to make games but then I took an IRC in the knee.

<Calin> Ishmael looks awesome all the time
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simulacra

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Re: Looking for Chris
« Reply #37 on: 10 Jan 2006, 16:30 »
 Who is this Chris character?

Rui 'Trovatore' Pires

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Re: Looking for Chris
« Reply #38 on: 10 Jan 2006, 21:27 »
Heh. Have you noticed, Simulacra, you've posted *exactly* the same thing Darth had posted, word for word? :)

In answer to your question, he's Jesu Chris. He made the one program to rule them all, and ate the onion ring to bind them (or some foolishness of the sort).
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Re: Looking for Chris
« Reply #39 on: 10 Jan 2006, 22:10 »
Who is this Chris character?

Just some loser who hangs around here because he hasn't got any friends.

Rui 'Trovatore' Pires

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Re: Looking for Chris
« Reply #40 on: 10 Jan 2006, 23:04 »
Whooo, don't most forum-dwellers in most communities fall under that category?
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simulacra

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Re: Looking for Chris
« Reply #41 on: 11 Jan 2006, 06:37 »
I see. Not someone really important, then.

Tell that guy to get a life and stop hanging around in underground gamer circles, hoping to get some sort of recognition from people who about nothing else than 320x200.

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Re: Looking for Chris
« Reply #42 on: 11 Jan 2006, 15:21 »
Hey, I know about 320x240! 240!!!
"This must be a good time to live in, since Eric bothers to stay here at all"-CJ also: ACHTUNG FRANZ!

Elliott Hird

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Re: Looking for Chris
« Reply #43 on: 11 Jan 2006, 15:53 »
^ Because you're
Quote from: Pumaman
Just another loser
:P

Helm

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Re: Looking for Chris
« Reply #44 on: 11 Jan 2006, 15:55 »
haha I ment 320x240, 2040 is just insane
WINTERKILL

Re: Looking for Chris
« Reply #45 on: 11 Jan 2006, 15:59 »
Has Helm lost his mind? I could of sworn he's posted those exact words elsewhere!

 ???

simulacra

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Re: Looking for Chris
« Reply #46 on: 12 Jan 2006, 01:23 »
Hey, I know about 320x240! 240!!!

Gotya!

Gilbert

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Re: Looking for Chris
« Reply #47 on: 12 Jan 2006, 01:43 »
Hey!1! I know something about 40 x 48!1! The Ultimate Apple ][ low res mode!1!






Stupid thread.

ildu

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Re: Looking for Chris
« Reply #48 on: 12 Jan 2006, 11:16 »
Has Helm lost his mind? I could of sworn he's posted those exact words elsewhere!

 ???

He said the same thing on the Brittens thread.