Just wanted to say... that I find your writing... style... hilarious...
I used to write like that on the Internet some years ago. I can't fathom what possessed me to do that. It's just insane and usually makes for incomprehensible text. I'm actually a bit embarrassed that I used to do it.
I would like to start a new company that makes games for people.
I.E. A Game for the Downtown Business Association that would tour each business.
I.E. A game for any business that wants a game about their business
I.E. A game for any business... anywhere... that thinks this could improve their business.
Now I don't want to underestimate your knowhow, since you do seem like a capable and professional guy. But AGS isn't the most business-friendly venture.
First of all, you have the problem of installation. Users will need to download and install this suspiciously old-looking program. Secondly, there are compatability and specification issues. You don't want a Mac or Linux user to download a separate version. Also, you don't really want to deal with questions from users about hardware issues and resolution inconsistensies and other troubles. Thirdly, AGS isn't the most powerful engine, neither a well-dubbed or common platform for the mainstream public. Clients aren't likely to fall for it. Fourth, it's quite difficult to iron out all the bugs in a game. From the client's perspective you would be taking way too much time on beta-testing only, let alone making the games.
What you should really do is fall into the ranks of many designers and use Flash. Flash is online-based so no installation needed, expect for the driver. There are literally no specification or compatability issues, because the installed driver directs those. Flash is a very powerful and well-known engine. It's a high-profile engine and clients will have experience in dealing with it. Even short-time Internet users will probably already have the driver installed, since Flash is so common. Bug-testing is much easier in Flash and it's less prone to bugs, since the engine is logically time-based and the program fixes bugs, which means you're less likely to screw things up.
On top of all this, Flash is free. The only problem is that you'll have a lot of competition. Flash is the present and future of online media. So it's only to be expected that a lot of companies already concentrate singularily on Flash. Also, a lot of clients will expect the quality already visible to them from earlier Flash media, so it'll be difficult. Nevertheless, I can promise you that any client looking to get a maximum amount of money and users will choose Flash over AGS, and you wouldn't stay afloat very long with this engine.