Background Blitz March 17 - March 30 (WINNER ANNOUNCED)

Started by TheJBurger, Fri 16/03/2007 22:22:28

Previous topic - Next topic

TheJBurger

Battles
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RULES:
Create a background that is set in the location of some kind of battle. The battle could have already happened, is about to happen, or is happening. The battle could take place on land, air, sea, or space, or whatever you desire. You could choose any time period, from ancient, to sci-fi, as long as it pertains to the other rules. You could make it as epic as you want, or some kind of small shoot-out.

There are no restrictions on size, or color, so have fun.



--- Cut and paste from previous competition posts ---
Voting categories

Idea - The underlying idea to the background. Doesn't
necessarily have to coincide perfectly with the theme of the
week, just strike you as interesting/amusing/inspiring; a place
you'd really enjoy visiting within a game.

Atmosphere - How well the image manages to evoke a certain feeling or mood.

Design - How well the elements in the image are designed,
such as landscapes, buildings, decorations, clouds, doorknobs,
etc.

Composition - How well the elements in the image work
together/are positioned in relation to each other.

Functionality - How well it would work when adding sprites, i
ncluding appropriate walking distances, a good angle for
character sprites, clever walkway solutions, easily understood
exits, etc.

Technique - How well the ideas are executed in form of
rendering.

Anyone is welcome to vote, and it would be
great if all participants could provide their own.
You don't have to vote in all categories, and
if you provide multiple names in a category,
then please be clear about which one is your pick.
--- end cut and paste ---

nihilyst


ildu

A certain someone *wink wink* :D locked the previous thread before anyone could offer any congratulatory remarks. So, yeah, congrats on the win :). I hope I'll be able to take part in this one as well.

By the way, some people might have a problem with inserting characters and other moving objects into the background, as kind of a game development related matter. I just wanted to raise the issue, since you said 'is happening'. I don't really have a problem with it though.

Da_Elf

actually since there is a 5 frame loop for AGS i dont see why batteling characters is against the rules. they can easily be part of the background to save on character sprites in the game

gASK

Definitely interesting topic.

One question thou - is moving background ok? Because if so, I have an idea I just want to draw. Despite the fact that I can't draw well ;D

Oh, and congratulations on the winning as well. You deserved it ;)

loominous

Great round last one, and an interesting new topic. Never got past the thumbnail stage myself unfortunately.

Small thing: with the convention of copy n pasting the categoy rules, would you mind adding a "you" at the end, at:

"You don't have to vote in all categories, and if you provide multiple names.."

For some reason this really bothers me, even though I'm rarely anal about these kind of things.

Hope this will be a good round!
Looking for a writer

TheJBurger

Quote from: ildu on Fri 16/03/2007 22:42:24
A certain someone *wink wink* :D locked the previous thread before anyone could offer any congratulatory remarks. So, yeah, congrats on the win :). I hope I'll be able to take part in this one as well.

By the way, some people might have a problem with inserting characters and other moving objects into the background, as kind of a game development related matter. I just wanted to raise the issue, since you said 'is happening'. I don't really have a problem with it though.
Thanks.Ã,  :) About the "is happening" statement, it's up to you guys if you want to input movable objects and/or characters into the background.

Quote from: gASK on Fri 16/03/2007 22:58:25
Definitely interesting topic.

One question thou - is moving background ok? Because if so, I have an idea I just want to draw. Despite the fact that I can't draw well ;D

Oh, and congratulations on the winning as well. You deserved it ;)
If by moving background you mean an animated one, sure, it's allowed.Ã,  :)


Quote from: loominous on Fri 16/03/2007 23:07:10
Small thing: with the convention of copy n pasting the categoy rules, would you mind adding a "you" at the end, at:

"You don't have to vote in all categories, and if you provide multiple names.."

For some reason this really bothers me, even though I'm rarely anal about these kind of things.
Done.

nihilyst

A really short one ...

Thomas and Ben, two kids from Seashore Peak, will soon meet here to fight an ultimate horseshoe throwing battle. Who will win?

2x


Hope that counts as a battlescene ^^

320*200
38 colours

cheers
nihilyst

ildu


Sparky

Nice work Nihilyst. I especially like the avocado green color of the hill in the background. I'm at a friend's house and don't think I'll be able to enter this round, so best wishes to all of you who can! I'll be cheering from the sidelines.

Traveler

#10
Quote from: Encyclopedia Galactica, 117th Ed.
2267-11-23 Galactic Standard Calendar
Battle of New Earth in the 58 Eridani system.

It is widely believed that the Expansion War was triggered because of the intense opposition from the population against expansion and the Expansionist Alliance, but this is only partially true. The memoirs of Bander Allen clearly show that the hidden political agendas of some of the most powerful company leaders were at least partially responsible for the unrest and anger many felt at that time. These unscrupulous executives wanted...



Edit: uploaded a brighter version - the original looked way to dark on some monitors. It is still here.

joelphilippage

Here is my entry:

The night before the big battle over the rose of beauty!(that's the little one in the middle)
Im trying to make it seem kind of Greek and dreamy.
This is 640 by 480 I might use this for my next game after Lif.



Steel Drummer

Great entries so far! I really like nihilyst's, but the other two are superb as well; they'd all be great for games.
I'm composing the music for this game:



Mould Cheeze


Tha Ultimate Battle! Live or lose your liver!
(sry its jpg)

TheJBurger

Good backgrounds everyone.

Two days left in the competition. If anyone needs an extension, let me know.

Da_Elf

i should be a le to finish by this weekend. it just so happens the background i started this week for my game could easily work out for this topic

Neutron

traveler your cloud texture looks good, is that a bump map or an alpha texture?

TheJBurger

Since it is now the 31st, voting has begun. Voting will last for 24 hours.

Voting categories

Idea - The underlying idea to the background. Doesn't
necessarily have to coincide perfectly with the theme of the
week, just strike you as interesting/amusing/inspiring; a place
you'd really enjoy visiting within a game.

Atmosphere - How well the image manages to evoke a certain feeling or mood.

Design - How well the elements in the image are designed,
such as landscapes, buildings, decorations, clouds, doorknobs,
etc.

Composition - How well the elements in the image work
together/are positioned in relation to each other.

Functionality - How well it would work when adding sprites,
including appropriate walking distances, a good angle for
character sprites, clever walkway solutions, easily understood
exits, etc.

Technique - How well the ideas are executed in form of
rendering.

Anyone is welcome to vote, and it would be
great if all participants could provide their own.
You don't have to vote in all categories, and
if you provide multiple names in a category,
then please be clear about which one is your pick.

Comments aren't necessary but are encouraged.

Traveler

Quote from: Neutron on Fri 30/03/2007 21:08:13
traveler your cloud texture looks good, is that a bump map or an alpha texture?

Thank you very much! :)  There is a bump map on the planet and the clouds are in an alpha texture, which also have a bit of bumpiness assigned to it - the result is a combination of the two. (The atmospheric haze was done in Photoshop.)

gASK

Idea - nihilyst - I just love it. A battle so small yet so significant ;)
Atmosphere - joelphilippage. The night and dreams are just dripping from this one.
Design - nihilyst.
Composition - nihilyst.
Functionality - nihilyst. Nothing more needed to say.
Technique - joelphilippage.

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