Shadowgate Remake- First time in third person!

Started by skitt2501, Wed 01/12/2010 21:17:41

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skitt2501

Hello all!

I just started using AGS a couple months ago, and to develop my skills, I started with a remake: the NES classic, Shadowgate. It is more or less the same game, but I've made a few crucial changes- most of all, it is now in 3rd person, with a fully animated player character. (Download link at the bottom)

So far: I have completed ~50% of the total content, including music, sounds, rooms, animations, etc. It is entirely playable to the half(ish)way point.
Screenshots:





So due to the nature of this game, there are several gameplay differences between this and the original. So if a solution that worked back in the NES game doesn't, then try something else- usually a simple solution. If all else fails, use the hint system that I've implemented, just don't expect to finish with the highest possible score!

Note: As of now, I will not be planning on finishing this game, as I am starting a job soon (yay money) and won't have lots of time. In my spare time I'll be trying to start a new game- this one just being practice, sorta.
However, if I get enough responses with people wanting me to finish it, then I will definitely try to do it and I'll keep you all updated. So please let me know what you think, what I can do  better in the future, and if I should continue with this game to the end! Thanks!

Oh and by the way, this game is not quite 100% polished. You'll certainly notice some walk-behind issues and some baseline issues, but the game should be fully playable and you should be able to complete the first half. As I said, I'm gonna start focusing on my job, so I just wanted to get this out here before I move it aside and start working on something else.

Download link:
http://www.megaupload.com/?d=VKBBPYSF

Buckethead

Hey

I'm going to check this out. Will post a reaction soon!

skitt2501

Any thoughts? I'm trying to start a new game with the same art and animation style, and much more detailed character models. Does anyone like this style?

Darth Mandarb

If you want advice on the graphics/style please post in the critics lounge. Are you halting development on this particular game?

skitt2501

Well, I posted here because I wanted to see whether or not people wanted me to continue this game, as I said in my first post. But the underwhelming amount of responses seemed to indicate that I shouldn't, so I now just wanted to know at least whether or not the art style and animations (for those who have played it at all) are likable enough to start a new game with.

Monsieur OUXX

I haven't tested the animations, but I must say the screenshots don't make the game very apealing (graphics-wise). Maybe you should indeed post some of your material in Critics Lounge to receive some advice on how to enhance those graphcs, or what other style (or even possibly graphics production pipeline) are at your disposal.

Note that I'm only talking about the graphics, as you mentionned only that in your post. It's possible that your game is one of those games that "don't look good" but are very immersive because of their very immersive gameplay. I don't know.
 

Darth Mandarb

It's pretty common knowledge [around these parts] that people are more concerned about good game-play, story, and puzzles.  Sure pretty pictures/graphics are nice, but it's more important that it's a good game.  So don't get discouraged just because a lot of people didn't reply!  If you have aspirations for a "new" game I'd suggest you continue development on this one (call it a learning experience before tackling another "real" game).

This is just my advice :)  It's up to you of course!  If you want help on the graphical stuff, seriously, post in the critics lounge!  The artists in there really can help you improve (it's helped me in the past as well).

However ... if you've decided to halt development on this game please let me know and I'll lock this thread.

Good luck.

skitt2501

Like I said earlier, I originally made this post to see if those who tried the game wanted me to continue on and make the second half, so I figured this was the appropriate forum. I did post a few weeks ago in the critics lounge, so I wasn't TOO concerned with getting advice about the art in this post, I just wanted to see how people who played the game liked the feel of it.

But I think because I haven't heard any people asking me to continue, I'm going to halt production on this game, so feel free to lock the thread. Hopefully I'll have a new game (with better graphics) to show you all in a few months!

Darth Mandarb

No worries ... I'll go ahead and lock this.  If you come back to it in the future let me know and we can re-open it.

Good luck on the next venture!

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