I've just finished the game and here are some of my thoughts:
The highest quality graphics in AGS game I've ever seen. You guys did an amazing work in graphics department, like professionals. There were even cutscenes!

On the other side, the puzzles weren't the greatest: it required a lot of walking through all the backgrounds and was tedious.
I've spent around 15 minutes looking for something to grind the cooked berries, until I've found the rock in the cave; whilst there was one more rock next to the hole in the temple, which wasn't a hotspot nor an object and I desperately tried to somehow use the broken foot of the broken foot of the statue for grinding!

I suggest you to make it possible
to quickly move the character by double left clicking, or
just make the character move faster for your future games, so that the walking around would be less tedious.
Otherwise, great looking game, we need more of these, since they prove how AGS can be used for higher screen resolution/gfx quality games!
