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Author Topic: Technobabylon - a Cyberpunk Dystopia from Technocrat and Wadjet Eye  (Read 14546 times)

Technocrat

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    • Technocrat worked on one or more games that won an AGS Award!
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    • Technocrat worked on one or more games that was nominated for an AGS Award!
A jobless agoraphobe, addicted to the man-made worlds of a distant descendant of the internet, has become targeted for assassination by forces beyond her understanding. With nobody she could really call an enemy or a friend, she must face the dangers of "meatspace", and survive a conspiracy that has invisibly ruled her entire life.

An agent of the city's all-seeing secret police finds himself blackmailed with the lives of the unborn children of his long-dead wife. Pushed to the limits by his deceit and his past, how far is he willing to go to save his legacy?

Follow their lives as a string of catastrophes threatens not only themselves, but everything they think they know about the city!


Buy now at Wadjet Eye!

LAUNCH TRAILER









Based upon several of Technocrat Games' early projects, Technobabylon is a science-fiction mystery, inspired by the classics of speculative literature.  Both a remake of the original three parts released in 2010/2011, and a continuation of the story over eight further chapters, the art talents of Ben Chandler (ThreeOhFour) and Ivan Ulyanov (Ilyich) illustrate a world coming to terms with cyberpunk lifestyles redefining what it means to be human. Nathan Pinard, audio artist for Gemini Rue, lends his musical talent to the project for a suitably atmospheric score.

The completed project will be commercial, and we have a delightful arrangement with Dave Gilbert and Wadjet Eye!

Follow us for updates on the project, or little bits of extra background about the world of Technobabylon:
 - Development Blog
 - Twitter: @technocratgames


OUT NOW!


Mandle

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    • Mandle worked on one or more games that won an AGS Award!
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Wow...it's out?!

Congratulations on what looks like an amazing game!

I'll be checking this out when I have the spare cash and time!!!

AnasAbdin

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    • AnasAbdin worked on one or more games that was nominated for an AGS Award!
Congrats ;-D I have to play this game as soon as possible :-D

Oh yes! Congrats!

Snarky

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    • Snarky worked on one or more games that won an AGS Award!
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Congratulations on the release and all the great reviews! Preordered, so will have to find some time to play at some point...

Congrats on release Technocrat and others. So many new games released make me reflect upon all this time I've spent procrastinating instead of working on my own projects.

Fitz

  • Il antico demone
    • Fitz worked on one or more games that won an AGS Award!
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    • Fitz worked on one or more games that was nominated for an AGS Award!
Congrats! Noticed it on GOG this morning -- and of course rushed to buy it. Sadly, GOG messed up my transaction and now I have to wait before I retry lest I should get double-billed if the first one actually went through.

Still, it's a good day for retro adventure gamers on GOG -- considering this retro adventure game give-away

EDIT: Got it! :D Downloading!
« Last Edit: 22 May 2015, 18:42 by Fitz »

Fantastic!  So good I asked for a review copy even though I have a current backlog of around 60 review copies to write about! (laugh)
 

Fitz

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    • Fitz worked on one or more games that won an AGS Award!
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I haven't finished the game yet (just gotten through the "LAN party" bit) -- but I have to say what I wanted to say from the very start and what still holds true, after quite a few hours in the game: I ABSOLUTELY LOVE IT! This is my favorite Wadjet Eye game. It has great balance between the dark, serious story and occasional comic relief: be it  Cheffie (somebody give the voice actress an Oscar!!!) or the darkly humorous decadence exhibited by the hedonist youth (can't decide which one was my favorite: the maladist or the nuker). All arcs of the story are equally gripping -- and I think I might have an inkling about how they're all going to come together in the end. Can't wait -- and at the same time I'm taking it slow, a chapter per sitting, tops, because I want to savor the experience. Also, I really like how intuitive and logical the puzzles are. There were only a few instances where I resorted to a walkthrough to nudge me in the right direction.

Congrats on a great, GREAT game!

I particularly like how the puzzles fit into the flow of the story.  None of them feel like they're just thrown in to make the game longer or more complicated.

Technocrat

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    • Technocrat worked on one or more games that won an AGS Award!
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I'm glad it's been getting a positive response so far! Looks like I'd better get on to making a sequel. :-D

Dave Gilbert

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be it  Cheffie (somebody give the voice actress an Oscar!!!)

Ahem.

Big grats on the release! Sadly I have to wait two weeks before summerholidays kick in and I'm free to play it. :)

Fitz

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    • Fitz worked on one or more games that won an AGS Award!
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Technocrat: You better! I finished the game yesterday -- and the epilogue made me go: UH-OH...! :shocked:

Dave: Hm... That was crypitic. If I hadn't listened to the comments (as I'm replaying the game now with comments on), I'd have thought you're suggesting she's a real-life corporate AI, not an actual person. Or did you link this by mistake instead of a picture of Jess Pepper receiving the VO artists' equivalent of an Oscar?

Monsieur OUXX

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    • I can help with proof reading
    • I can help with translating
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    • Monsieur OUXX worked on one or more games that won an AGS Award!
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    • Monsieur OUXX worked on one or more games that was nominated for an AGS Award!
You've come a long way baby
 

I reviewed it on my blog :)Well.. it was hard to review as I really didn't want to spoil the plot!

http://adventuregamegirl.blogspot.co.uk/2015/05/technobabylon-wadjet-eye-and-technocrat.html

Congratulations. A very nice game. Really liked the setting, art and immersion it gave.

Stee

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First congrats on the release. I played the original 3, and I QA tested the original Nancy, so I know James' stuff is pretty darn good. Been looking forward to this for a while (and resisted offers to test the game, which was very difficult!!)

Just a quick question, the steam page lists this as having Steam Cloud. I got up this morning (ok this afternoon... who am I kidding I'm still in bed!!) hoping to get a couple of hours in on the laptop, but my saves don't seem to have magic'ed over. Am I doing something wrong or is that an error in the store description?
<Babar> do me, do me, do me! :D
<ProgZMax> I got an idea - I reached in my pocket and pulled out my Galen. <timofonic2> Maybe I'm a bit gay, enough for do multitask and being romantical

[delete}

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Congratulations!
« Last Edit: 24 Jul 2015, 21:43 by Amy »

Gave it a whirl last night, loving it so far.  Also fun to hear my voice on one of the answerphone messages - that was a great idea!  (Have to ask - sounded like the Knight of the door's defensive system was probably voiced by you James, was it or was it someone else?)
 

congrats on the release guys!
BTW  this man looks familiar
:grin:
« Last Edit: 03 Jun 2015, 19:54 by rorstudio »

Technocrat

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    • Technocrat worked on one or more games that won an AGS Award!
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    • Technocrat worked on one or more games that was nominated for an AGS Award!
Gave it a whirl last night, loving it so far.  Also fun to hear my voice on one of the answerphone messages - that was a great idea!  (Have to ask - sounded like the Knight of the door's defensive system was probably voiced by you James, was it or was it someone else?)

The only character I played was myself in the commentary. From the Noo Yawkers, we managed to get some excellent British accents though!

Ah okay.  For some reason I'd convinced myself that you'd had great fun doing that voice yourself.  Really enjoying it so far, very nice job!
 

qptain Nemo

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edit: Nevermind, sorted it out.
« Last Edit: 21 Jun 2015, 14:28 by qptain Nemo »

Fitz

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If I remember correctly, you need TWO people to initiate the override -- one for the room downstairs and one for the panel (the blue lights) located halfway between the first and second floor. To get to that one you need to jam the wrench in the elevator's mechanism as it travels between floors. If you haven't found the wrench, the worker crushed by the elevator has it -- go up with the elevator with one team member and then switch to the one that's on the ground floor to examine the body.

qptain Nemo

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Figured it with the help of a friend but thanks.

Did run into an actual bug right afterwards though. Sadly, couldn't reproduce it so don't know what triggers it.
Spoiler: ShowHide
Couldn't switch to Regis while in the Trance with Baxter and the "ghosts".


Finished the game. Very pleased. Excellent complex storytelling with a lot of nuance and originality. Other aspects were very solid too, the art, the voice acting, the music are all very good. There was some silliness too, that I mostly associated with having to have gameplay and making the player feel badass, but I could nitpick all day long. It's still one of the coolest story-driven games of recent time and I'm generally satisfied with it. So if I had to pick one serious criticism it'd be this:
Spoiler: ShowHide
The game lets you side with Nina but not with Galatea despite Galatea's idea sounding kind of much more reasonable and generally arguably pretty good, the sacrifices aside. And since those had already been irreversibly made, there was no reason not to genuinely consider her option. Even if it still required sacrificing Latha, it could be a decision she could possibly make herself. But that's just how I feel anyway, I still respect the author's judgment of what the characters would be willing to do in a given situation.

« Last Edit: 21 Jun 2015, 17:04 by qptain Nemo »

Technocrat

  • AGS Baker
  • Always finishes what he sta
    • Technocrat worked on one or more games that won an AGS Award!
    •  
    • Technocrat worked on one or more games that was nominated for an AGS Award!
So if I had to pick one serious criticism it'd be this:
Spoiler: ShowHide
The game lets you side with Nina but not with Galatea despite Galatea's idea sounding kind of much more reasonable and generally arguably pretty good, the sacrifices aside. And since those had already been irreversibly made, there was no reason not to genuinely consider her option. Even if it still required sacrificing Latha, it could be a decision she could possibly make herself. But that's just how I feel anyway, I still respect the author's judgment of what the characters would be willing to do in a given situation.



Spoiler: ShowHide
I had originally considered allowing the player to go along with Galatea's plan. The problem with this, I shortly realised, is that this would mean Regis would be condoning not only the murders of all of the Mindjacker's victims, but also one of his daughters. A lot of games have an "evil" ending, but I don't personally care for "evil for evil's sake" in terms of characters, and it didn't seem to reflect how I thought Regis would have handled the situation.


Woohoo! I'd get it there if I had i-Devices. :)

one of my all time fave modern p+c's ...   cant wait to replay on android...  will that be soon?

I bought it. I've been meaning to get it anyway. But now I can play it on the bus :-)

This is great!

How did you transfer it to iOS platforms?


Cool!
I still remember first trying the first chapters of Technobabylon on this site years ago, and then buying the whole game on Steam to see the full story.
It's such a great game and I love the characters and story, so it's fun to hopefully see more people finding this game!

When I finally saw the ending though, I got curious, is there any plans for a sequel? :)


nanoriver

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I cant belive the game was announced here :) I bought it a while ago and loved it. Almost everything from Wadjet Eye is awesome ^^

This may be of interest to fans: an interview with Technobabylon creator James Dearden on Technobabylon 2, cyberpunk, adventure games, Deus Ex, Blade Runner 2049, and a bunch of other stuff!