Jibble

Author Topic: Name the Game  (Read 701745 times)

Re: Name the Game
« Reply #8740 on: 23 Oct 2020, 21:23 »
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Hmm... is that the second part of Runaway?
It was released about the same time IIRC. Yet it probably didn't fare so well.

Steve Ince of Broken Sword fame has written dialogs for So Blonde.

New pic:

« Last Edit: 23 Oct 2020, 21:38 by Creamy »
 

Re: Name the Game
« Reply #8741 on: 28 Oct 2020, 21:45 »

It was featured on a very big bundle this year. And it's good.
« Last Edit: 28 Oct 2020, 21:49 by Creamy »
 

Galen

  • Ancient Greek Physician™
Re: Name the Game
« Reply #8742 on: 29 Oct 2020, 00:20 »
If it was the very big bundle, that really doesn't narrow it down that much.  :grin:

Re: Name the Game
« Reply #8743 on: 03 Nov 2020, 23:29 »
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If it was the very big bundle, that really doesn't narrow it down that much. 
Yes it was. I started with a small clue.

Here's another one: in this game, the number of coins that you collect directly affect your surroundings.
 

Pogwizd

  • Quidquid latine dictum sit altum videtur
Re: Name the Game
« Reply #8744 on: 13 Nov 2020, 09:05 »
I am afraid we will need a bit more hints.

Re: Name the Game
« Reply #8745 on: 14 Nov 2020, 11:41 »
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I am afraid we will need a bit more hints.

It's better NOT to catch the coins.
 

Pogwizd

  • Quidquid latine dictum sit altum videtur
Re: Name the Game
« Reply #8746 on: 14 Nov 2020, 11:53 »
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I am afraid we will need a bit more hints.

It's better NOT to catch the coins.

Why not?

Frodo

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Re: Name the Game
« Reply #8747 on: 14 Nov 2020, 17:47 »

It was featured on a very big bundle this year. And it's good.

I saw this game on Kickstarter, but I can't for the life of me, remember what it was called.   :confused:
It had some Chinese influence, with the Chinese cat, Maneki.

KyriakosCH

  • Alien spiral maker
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    • I can help with story design
    • I can help with translating
Re: Name the Game
« Reply #8748 on: 17 Nov 2020, 05:06 »
Sunflower?  :=
This is the Way - A dark allegory. My Patreon!  My Youtube!

Re: Name the Game
« Reply #8749 on: 22 Nov 2020, 11:47 »
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        I am afraid we will need a bit more hints.


    It's better NOT to catch the coins.


Why not?
That's the main game mechanic. Rising Dusk is advertised as an anti-coin collection platformer.See these black blocks with "12" written on them? They disappear if you catch 12 coins.

Anybody can propose a new game.