Sure man

Look at the cursors!
I didn't have time to make proper ones yet!

Well, to be honest, there is a catch or two:
Only two first ones are actual screenshots from AGS, rest are levels in photoshop
Secondly, I'm experimenting with the palette, and really seem to like the mood which gives cutting down the colour number. I haven't decided yet but everything points me to this direction. The workflow for it would be painting it in RGB anyway, and then convert it, keeping the 32-bit alpha on png's.
The actual at the moment look of the graphics is kinda like this:

