Current Combined Community Crafting Contest:
Template Background
http://www.adventuregamestudio.co.uk/forums/index.php?topic=54956.0 (CLOSED!)
I like reading about the plans for a new demogame for AGS here:
http://www.adventuregamestudio.co.uk/forums/index.php?topic=54692.20this made me think one small step would be create a new set for the sierra control icons that are default to AGS. I personally like Lucas Arts controls better than clicking through mouse modes, but sierra controls are AGS default atm, but they were made many many moons ago and probably are programmer art and personally I think they are ugly. And we have a lot of talented artists here, why not make a new icon set for the sierra style controls in AGS. most if not all noobies to AGS use sierra style as it is the default and there are tutorials for it (on ags page and youtube and some) and these look ugly all the time. I don't want noobs to make ugly games and I don't want ags to have ugly standard icons.
So my intention with this thread is to create a new sprite icon set that will be the default for AGS. But before that I want to get your opinions on this, how easy would it be to make a new iconset the default in AGS and still have the really old and outdated sierra icons just one click away for fangames in sierra style? (this is mostly directed directly @ CrimsonWizard I guess)
Are the users of AGS all for that? Or rather have the ugly sierra icons the AGS default and let the user choose the newer style with just one click? I prefer the new icon set as default for more beautiful noob games so they don't even have to search for the option to change the defaults.
We could have a contest-styled activity with some kind of deadline for the icon-sets, we vote on the new default and all runner ups still get added to AGS with an easy dropdown menu to chose from (and in AGS 5.0 with a preview).
Would this be a good addition?
Would this be technically possible?
Are some artist interested and would join in on the pixeling?
Should we rather have one combined community effort for only one new set and no contest styled icon pixeling activity?
Should we also skin the rather blank default sierra textboxes and menus with that?
List added:
the Default Game Template has:GUIs*gStatusline (no bg by now)
*gIconbar*gInventory (5 sprites + bg)
*gPanel (settings: sliders, Textbuttons (replace with icons?), bg)
*gRestartYN (Textbuttons + bg)
*gSaveGame (Textbuttons + bg)
*gRestoreGame (Textbuttons + bg)
Inventory Items*iKey
*iPoster
Views*View1 (4 walkcycles of recolored AGS blue Roger)
*View2Characters* cEgo (roger from View1)Mouse Cursors*Walk To
*Look at
*Interact
*Talk To
*use Inv
*Pick up
*Pointer
*Wait
*Usermode 1 (Walk to Sprite)
*Usermode 2 (Walk to Sprite)Fonts* 3 SCI fonts, they are terrible and do not support any foreign characters. They need to go.
Audio* no sounds or music, should we add a short, maybe 10sec track?
Rooms *
room 1... the only room of the templatetopicSprites*already listed above, inventory items x1,5 + bluecup, gIconbar buttons, mousecursors + 2 arrows for scrolling
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The state of the template on github:
https://github.com/caesarcub/AGS-SCI-Template