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|1 Cup||Not serious entertainment|
|2 Cups||A reasonable game, worth a try|
|3 Cups||A good game, worth playing|
|4 Cups||A great game, well worth your time|
|5 Cups||An outstanding, must-play game!|
Please understand that the main purpose of the ratings is to help potential game players find high quality, bug-free games to play. You've probably learnt a lot about AGS as a result of making your first game -- so why not use that knowledge to start afresh, and do even better with your next game!
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|Short game||Can be completed within 30 minutes|
|Medium length game||Takes at least 30 mins to finish|
|Full length game||As long as a Sierra / LucasArts classic|
|MAGS game||Monthly AGS competition entry|
|Non-adventure game||Using Adventure Game Studio for something else?!|
|Joke game||You know when it fits this category ;)|
|Demo||Unfinished games / commercial games|
|Training game||Games made just to try out AGS|
|Newly added games||Not yet categorised|
About this gameTHE BARON STRUCK AGAIN!!!
As every Friday, Elfie McMillen wants to visit her dad at the military base where he is working as a scientist on a covert mission.
Unfortunately, the Army is not the only one interested in McMillen's brain power. Baron Borisov, always mean and greeding for power, doesn't hesitate to get him under his thumb. So he and his henchmen hijacked Elfie's father and brought him to his secret sea fortress.
But Elfie sticks to her guns and tries to find her dad... with your help!
50% classic low-res adventure
* tricky objectives
* classic LEC-style GUI and still no push'n pull puzzles
* GIRL POWER!
50% Retro Arcade
* insane boss fights
* cutscenes like it's 1995 again!
* adjustable difficulty
The newest version also contains a reworked collision detection.
* Winner of the MAGS Competition Nov'09 *
* Winner of the MAGS favourite 2009
This game's threads
Won, Best Programming in an Adventure 2009
Nominated, Best Gameplay 2009
AGS Panel Review
"This impressive MAGS entry has a female protagonist solving puzzles and shooting down enemy planes on her quest to find her dad. Aside from a few grammar mistakes, action and adventure fans will find a lot to like with this short but fun little game. "
The proportions are quite odd - look at the desk in the background, and imagine the main character sitting in front of it - would be like a toy desk, wouldn't it?
Some of the graphics are well done though, even atmospheric - there's just not enough of them, and they are too tiny. LucasArts/Lucasfilm Games always gave us glorious, big, CLEAR graphics with characters that look believable.
I know how much work this must have been, so I can appreciate that (I have made a similar arcade game myself, and it took like 4000 lines of BASIC code, and making my own, tiny, few-room-game, although very small and humble, is proving to be quite a huge and complex effort)
I think this may contradict the comments made below, but I believe this to be because a newer version 1.1 has been implemented since then that has improved the arcade part.
The adventure is alright too, and well made up for a MAGS entry.
The puzzles were OK, but I was put down by the compulsory action sequence. After several utterly boring minutes of shooting down airplanes with absolutely no challenge at all --which actually defeats the point of an action sequence-- you need to shoot down a carrier to the bottom of the sea, while the difficulty shoots up to the high sky. I put up a fight but eventually I lost. I considered replaying the arcade section looking forward to the next adventure part, but when I picked the "restart the level" option the game crashed, so I left it alone.
Still the art of the game was great, so kudos to the authors for that.