Hope to see some more votes before it closes! (We currently have a tie for first place.)
I found it quite interesting how the entries this round all seemed to pair up. Two games about foiling alien invasions, two about geeks getting revenge, and two that seem vaguely noir-ish in exotic settings.
Here are 12 cents, to be divided equally between the entries:
Return From Death - Future Vision!It's an interesting premise for a story—though really, Musk? I have to wonder about the "apocalyptic event" that brought the dead to life. If we have God on our side, surely the aliens don't stand a chance? As so often in this contest, what I'm missing is an idea of what the game is actually like. For example, it's unclear who you play as. With 100 boffins to manage, when I try to imagine it, it's less of an adventure game and more some kind of tactical game like X-COM, where you put together squads of eggheads to go on missions.
Vox Populi"Emerald City" made me think Seattle (and
Wadjet Eye Games), so I got a bit thrown when I got to the bit about duels and the "Smaragdean Throne." I like the concept of playing as a corrupt and inept politician. Bit of a film noir vibe, and the pitch hints at some unusual gameplay mechanics. I have a lot of questions, but I like what I hear so far!
ActsSo… Jesus? I guess the inevitable question for any game with a Biblical theme is: Who is this for? Or more bluntly: "How Christian is it?" Because appealing to the devout (undoubtedly the biggest potential market for any disciple-based game) will require very different story choices from anything
I would find interesting. The "Reservoir Disciples" tagline is promising in that respect, and I like the idea of playing it as a kind of mystery. (Let me guess: The traitor is Judas! … Right?)
Return of the MakkkIs this an extraterrestrial branch of the KKK? (You said you'd never turn on me. You lied to me!) So, we have a setup for a "find the missing science team and their discovery" story. That's fine, and I think we're all familiar enough that we can fill in a lot of the blanks. Still, I'd like to know something about where we're going and who we are. I'm also a little unsure of the tone. The title makes me think it's jokey, but the pitch reads pretty straight.
Walk away and tell no oneI really like the title. At all inspired by
the movie? It took me a while to work out the premise, because I assumed that this was an "I know what you did last summer"-type situation where you're one of the targets he's trying to get revenge on. ("How is doing nothing a crime?") But I think I've got it: he's not threatening you, he's asking for your help, isn't he? Assisting someone with their revenge spree, or stopping them… that's actually a very cool concept. Would seem to offer a lot of potential for
Unavowed-style moral dilemmas.
ReTad of the JediThis reminds me a lot of
No-Action Jackson, and that's an AGS classic that I definitely wouldn't mind a spiritual sequel to. It will stand or fall on how funny it actually is.