I have a strange issue with my game, worthy of a bad creepypasta.
A week ago, while debugging the game and sending the character to other rooms, the engine was showing a random error that couldn't find the room58. There's no room 58! My game at that moment just had 36 rooms!
My desesperate way of solving it was delete the map room and put in the room58. The error no longer occurred. But now, if i put per example "player.Changeroom(36)", the player goes to the infamous room58.
The same occurs when i use the crt+x option to go to others rooms. The room58 appears if i choose any other room.
I have had problems before, but they could be solved by logic, looking at the manual or with the great help of this community. But this... Idon't know where the problem is and I don't even understand what the problem could be!