Let's all take a chill pill and inject some fun into April. Join in. Don't be an anti-MAGSxer.
Topic:
The CureSet by
WHAMDeadline: April 30

Since we're all having to deal with all sorts of medical issues from time to time, lately more than usual, wouldn't it be nice if there was a cure? A cure for that one thing that's really a big problem right now? A cure for whatever ails you or a loved one specifically? Or perhaps something most grand: the cure to all disease, anywhere, forever?
Create a game where a key concept is a cure for an ailment or medical condition. What the cure is like, or what happens to it, or what the player/protagonists relationship or attitude to this cure is, remains up to you.
Teaming up is permitted. Pre-existing art assets, such as graphics, sounds and music, are permitted. Originality is encouraged.
What is MAGS?
Started in 2001, MAGS is a competition for amateur adventure game makers. The idea is to create a game in under a month, following the guidelines set by the previous winner. It aims to help you work to a deadline, improve your skills, and provide a kick-start into making adventure games. Regardless of skill, MAGS is for everyone. Voting is based on "favourite" games, and not the most artistic, or the best coded. If you have bad art skills, use it as a chance to do some graphic work. If you're sub-standard at coding, use it as a chance to give scripting a go. Ultimately, people will vote for the most enjoyable entry.
Rules
Entering MAGS is simple. First, conceptualize your game following the month's criteria (see above). Second, create your game fuelled only by coffee. Finally, post your game in this thread, including:
* A working download link
* The title of your game
* A suitable in-game screenshot
At the end of the month, voting will begin, usually lasting for fourteen days, and the winner chooses the next month's theme.
Remember that this is a challenge to see what you can do in a month, so any tinkering you do after that, including fixing minor glitches, is against the spirit of the competition. The exception to this is that you may go in and fix major, game-breaking bugs only during voting. We want you to have a game that voters can actually play and that runs on their machines.
So to reiterate, during the voting period fixing major, game-breaking bugs is okay, fixing minor glitches or making cosmetic changes is cheating.
Tips
Here are some ways to make sure you have a game to submit at the end of the month:
* Make a tiny game. Plan small, then cut it in half. Find shortcuts (e.g. if making walkcycles is time-consuming, make the characters static or have it in the first person).
* Plan to have your game playable and submittable with a week to spare. This way you have a week to fix bugs, add some flourishes and maybe even get someone to test it.
* Plan to submit it a day or so early. This way, if there are any technical issues with uploading, they can be sorted out in time.++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++Need a little help with graphics? Perhaps
The AGS Trove has something you can use.
Don't want to go it alone? Try the
Recruitment board.
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