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Author Topic: Is this utter crap or cool? :D  (Read 377 times)

Is this utter crap or cool? :D
« on: 27 Jun 2022, 21:46 »
Hey!

Ok so I tried to change my graphics to make it look more like a painting....but...does it suck or is it cool? I'm leaning towards sucking but I'm not sure. And even if it looks cool, could it become annoying? :D
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cat

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Re: Is this utter crap or cool? :D
« Reply #1 on: 28 Jun 2022, 08:53 »
I don't like it, but this might be personal preference. Keep in mind that this will also make drawing proper walkbehinds and putting objects in the game a nightmare.

Re: Is this utter crap or cool? :D
« Reply #2 on: 28 Jun 2022, 10:53 »
I totally get you :-D walkbehinds are no problems though actually because i can apply this effect to single objects too but i'm not sure that I like this so i just wanted to get some opinions. Thanks 😁
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Cassiebsg

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Re: Is this utter crap or cool? :D
« Reply #3 on: 28 Jun 2022, 17:00 »
Crap it's not, but I don't get sold on it either. Specially the character looks bad.

But I enjoy it as an experiment.  (nod)

I do however think it's better to assume that it's a 3D graphics game, and find your own style (whether it's hyper-realistic, stylised, or something else) than it is to pretend what it's not.

One of the problems with those kind of filters, is that painting it "alive", and no stroke is exactly main to the next.
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Re: Is this utter crap or cool? :D
« Reply #4 on: 28 Jun 2022, 17:09 »
It's not to my preference, but it's not horrible. Personally I'd need to see it without this effect, to truly know though. It doesn't seem to have been applied very well on the character.

Just looking at it though, it kinda reminds me of Dink Smallwood, and I think that game looked fine as it was. So maybe this effect is a bad idea.

Re: Is this utter crap or cool? :D
« Reply #5 on: 28 Jun 2022, 20:11 »
Nah! I'll scratch that idea! Thanks for your opinions! Here's the normal version
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Retro Wolf

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Re: Is this utter crap or cool? :D
« Reply #6 on: 29 Jun 2022, 04:03 »
I think if you're experimenting with these kind of effects they're best used as a screen shader in-engine rather than the original pngs. Don't know if your engine of choice can use shaders, I know you like Clickteam Fusion. Not an engine I'm familiar with.

cat

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Re: Is this utter crap or cool? :D
« Reply #7 on: 29 Jun 2022, 08:14 »
I like the normal version better, but the shadows look weird.

Re: Is this utter crap or cool? :D
« Reply #8 on: 29 Jun 2022, 09:49 »
Shadows comes from how the lights are set up in the 3d workspace so i don't think they're weird. Light is coming from the top. I'm guessing you want them to come from the left so they "follow" the objects?
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Re: Is this utter crap or cool? :D
« Reply #9 on: 29 Jun 2022, 11:02 »
Having something lit exactly from above so that the shadows are completely vertical will usually look weird, even in real life:



I think in your screen it's also a problem that the shadows are perfectly crisp (as from a point light source), and that they're cast on the ground as if it were a completely flat surface (most noticeable on the grass, where the shadows "flatten" the texture).
« Last Edit: 29 Jun 2022, 11:07 by Snarky »

Re: Is this utter crap or cool? :D
« Reply #10 on: 29 Jun 2022, 12:58 »
Yeah! I guess the ground could do with some bumps here and there as well. Gonna work on the lighting a bit more! :)
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Matti

Re: Is this utter crap or cool? :D
« Reply #11 on: 30 Jun 2022, 12:46 »
It would definitely look better if the shadows were a bit angled.

Also, the objects and building are quite dark while the grass is very bright. This contrast doesn't look good and is hard on the eye.

Re: Is this utter crap or cool? :D
« Reply #12 on: 30 Jun 2022, 13:28 »
The grass was actually bothering me a bit as well. Good points! :-)
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