MODULE: ChangeRoomFixed v1.00 (AGS 3.0 only)

Started by SSH, Thu 20/03/2008 13:58:05

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SSH

In AGS 3.0 if you use player.ChangeRoom with the optional x and y arguments, then it is broken, becuase the player moves to the new positions BEFORE the current room fades out and the game changes room. No doubt, CJ will fix this in 3.01 soon, but meanwhile, you can use this module: just import it and change all your player.ChangeRoom(room, x, y) to player.ChangeRoomFixed(room, x, y)...

Download ChangeRoomFixed here
Full ChangeRoomFixed documentation here

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Pumaman


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