Adventure Game Studio

AGS Support => Modules, Plugins & Tools => Topic started by: monkey0506 on Sun 02/07/2006 04:58:42

Title: MODULE: PersistentSpeech v3.0 - Updated 30 December 2008!
Post by: monkey0506 on Sun 02/07/2006 04:58:42
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The PersistentSpeech Module
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A module for creating speech that lasts for extended periods of time.

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Download the PersistentSpeech module v3.0 (http://meleepta.x10hosting.com/PersistentSpeech_3_0.rar)
Mirror (http://monkey.05.06.googlepages.com/PersistentSpeech_3_0.rar)

[NOTES:]

*This module now uses extender methods and is NOT compatible with any version of AGS prior to AGS 3.1!
*This module uses new-style Strings and is NOT compatible with any version of AGS prior to AGS 2.71.

[EDIT:]

30 December 2008 - After only 2 1/2 years I decided it was time I update this (as well as the download link! :P). The module now uses extender methods and supports optional blocking, animation direction, and text alignment! Yay!

02 June 2006 - Uploaded v. 2.1 which contains a grammatical fix (PersistantSpeech to PersistentSpeech), positions text automatically above Character's head, renamed PersistentSpeech.GetLoops to PersistentSpeech.GetFramesRemaining, and made xOffset and yOffset parameters for PersistentSpeech.Say optional.
Title: Re: MODULE: PersistantSpeech
Post by: Kweepa on Sun 02/07/2006 19:10:14
Sounds interesting.
You spelled Persistent wrong.
Also, GetLoops is a confusing name. Consider GetFramesRemaining.
Title: Re: MODULE: PersistentSpeech
Post by: monkey0506 on Sun 02/07/2006 21:55:38
Wow Steve...you know...spelling...GAH.

Thanks for the heads up.  I now have to fix everything in the module, then re-upload. Then I'll fix the first post.

And I suppose "GetLoops" is confusing. I'll change the function name.
Title: Re: MODULE: PersistentSpeech v3.0 - Updated 30 December 2008!
Post by: monkey0506 on Tue 30/12/2008 19:09:19
Quote from: Super AwesomeWarning: this topic has not been posted in for at least 120 days.
Unless you're sure you want to reply, please consider starting a new topic.

*BUMP*

;D

New version now up. Ch-ch-check it out!

...I mean, c'mon...it's only been two and a half years...why would the forum think I don't want to post here? :P