Adventure Game Studio

AGS Support => Modules, Plugins & Tools => Topic started by: Rocco on Tue 28/02/2006 17:42:27

Title: MODULE: Shoot'em Up
Post by: Rocco on Tue 28/02/2006 17:42:27
Easy to use, shoot'em up module.

I build this for the coding competition - theme arcade
I havent achieved my goal 100%, cause i aimed to rebuild Space Invaders, which isnt possible with the overlay approach at the moment, and it isnt that much costumizable,
but the result isnt that bad.

screenshot demo game:
(http://www.virtual-illusion.com/games/offline/AGS-Invaders/screenshot/AGS-Invaders-scrn.png)

Integration:
Draw a few Sprites, mix it with a few sounds.
Build a new room,
'in player enters screen before fadein' make the initialisations (4 functions),
and it should work (hopefully with all resolutions).
please read the readme for further explanations.

AGS-Invaders (AGS Version 2.71)
Here is the demo game -> http://www.adventuregamestudio.co.uk/games.php?action=detail&id=689

The Sources can be found here:
AGS-Invaders Source (module included) -> AGS Invaders Source (http://www.virtual-illusion.com/download/files/Invaders/AGS-Invaders_so.zip)
AGS-Shoot'em Up Module only -> AGS Shoot'em Up Module (http://www.virtual-illusion.com/download/files/Invaders/Module-Shoot_em_up.zip)
Title: Re: MODULE: Shoot'em Up
Post by: Pumaman on Wed 01/03/2006 20:07:10
Looks cool, good stuff :)
Title: Re: MODULE: Shoot'em Up
Post by: Scorpiorus on Wed 01/03/2006 23:42:19
Nice work, well done!

As for the overlay limit, a possible alternative in that case may probably be to raw draw sprites onto the background instead.

:)
Title: Re: MODULE: Shoot'em Up
Post by: Rocco on Thu 02/03/2006 14:28:30
thanks :-)
yes i know, as i started i didnt realize, that the limit was only 20 overlays.
it for sure can be redesigned, with the raw draw methods,
but its easier to wait until CJ increases the Overlay limit.Ã,  :)
Title: Re: MODULE: Shoot'em Up
Post by: Julius Dangerous on Sat 24/08/2013 13:49:15
Hello! have an upgraded link ?
Title: Re: MODULE: Shoot'em Up
Post by: Rocco on Sun 25/08/2013 09:34:33
Sorry, the links for the gamesources are working again now!
Title: Re: MODULE: Shoot'em Up
Post by: Construed on Sun 25/08/2013 09:46:33
Thats great, people could add mini-arcades in there game where the player walks up to an arcade machine and plays, similar to that in space quest!
Great work!!
Title: Re: MODULE: Shoot'em Up
Post by: Rocco on Sun 25/08/2013 10:06:23
yeah thank you, like maniac mansion.
The module is a bit outdatet now, i will do an upgrade for modern AGS versions in combination with my highscore module in the next time. :smiley:
Title: Re: MODULE: Shoot'em Up
Post by: Julius Dangerous on Mon 11/08/2014 21:49:25
Thank you! :)