Adventure Game Studio

AGS Support => Modules, Plugins & Tools => Topic started by: helios123 on Sun 18/07/2010 18:31:40

Title: MODULE: SnowRainPS v1.0
Post by: helios123 on Sun 18/07/2010 18:31:40
Description
  This is a small module for adding snow/rain functionality to the game. A small demo game is also included.
  Some features are as below:
 
  AGS version 3.1.2 and later is recommended. Not tested on older versions.
 

Download link below includes zip file with demo game as well as .scm file. For documentation, please refer the .ash file

UPDATE: 17 Sep 2010: New version uploaded. This has:
in addition to the features mentioned above

Download here (http://www.mediafire.com/?db61jsd88w6jj)
Title: Re: MODULE: SnowRainPS v0.5
Post by: Monsieur OUXX on Mon 19/07/2010 08:51:52
For those who think "yet another rain/snow module" :

There are already 2 major similar modules, but this one has two differences:

1) includes particle/collision detection => When the snow hits the ground and/or the character, it disappears. Abstauber's "weatherwuest" module does that too but you have to call a function to set the collisions' regions.

2) Also this module doesn't manage particle sprites with alpha : they can have pink (transparent) pixels, but no pixels with x% opacity. EDIT (2015): That's not true anymore since AGS 3.3.x+, where most alpha-related features have been pimped up or fixed. Alpha away!
(Small warning, though: I can't remember from the top of my head, but you might need to set "useAlphaChannel" to true in a DynamicSprite.Create (http://www.adventuregamestudio.co.uk/manual/ags54.htm#dynamicsprite.create) somewhere for it to work).